Deep Silver and X1 Software/AWAR today revealed new details on the multiplayer mode and the editor of the upcoming tactical shooter “Iron Front – Liberation 1944”. The editor lets players create new battles and missions while the multiplayer mode offers various game modes such as “free for all” and cooperative matches. “Iron Front – Liberation 1944” will be available exclusively for the PC from May 25, 2012.
The editor of “Iron Front – Liberation 1944” offers to create new battles, from small engagements to large scale combat. Besides the basic combat units of both sides, players can use a big number of various buildings, military objects, destroyed vehicels, road signs and other things to design the missions and create an authentic atmosphere.
The multiplayer mode of “Iron Front – Liberation 1944” contains various game types. Next to common multiplayer modes like “Capture the Flag” and “Deathmatch”, “Tanks Only” and “Blitzkrieg” offer a more specific multiplayer experience to gamers: “Tanks Only”, as seen from the name, is a team death match featuring tank units only. In “Blitzkrieg”, players fight for the control of certain spawn points. The mission can be set with various amounts of infantry, tanks, vehicles and aircrafts. One team defends, while the other teams does a fierce storm of the enemy’s strongpoints.
“Iron Front – Liberation 1944” is based on the engine of ARMA II Operation Arrowhead by Bohemia Interactive. The story takes place in southern Poland during the Soviet Offensive in the summer of 1944. The player takes on the role of a Russian or German infantryman, using teamwork, tactical skill and authentic war machines to battle for victory. The German campaign focuses on slowing the advance of the Soviet troops, while the Soviet campaign is all about breaking through the enemy’s resistance. However, the player does not have to do all this on foot: Using their computers, tacticians will control tanks, including the famous German battle tank Panzerkampfwagen VI or “Königstiger” and the Russian Stalin tank JS2, or fighter planes such as the Focke Wulf 190 and dive bombers like the Stuka or the Petlyakov PE-2.
Online is where the battle really heats up in “Iron Front – Liberation 1944”. Players can either complete missions cooperatively or compete with each other in special multiplayer modes such as “Capture the Flag” or “Attack and Defense”. “Iron Front – Liberation 1944” also includes an extensive mission editor, enabling players to intuitively create their own missions and share them with their friends online, thus guaranteeing that there will never be a shortage of new missions.
“Iron Front – Liberation 1944” is due to be released exclusively for the PC in May 2012.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."