HITMAN May 2018 Update uncaps framerate, adds new mission for Contracts Mode Creation

IO Interactive has released a brand new patch for HITMAN. According to the release notes, the May 2018 update adds support for the game’s Definitive Edition, adds new mission for Contracts Mode Creation, uncaps the framerate, fixes a clipping in cover bug and more.

Going into more details, it will be now possible to create and play Contracts on ‘The Source’ mission from the Patient Zero campaign and Contracts Search and Lookup functionality has also been added for this mission. IO Interactive has fixed an issue with ‘The Pharmacist’ Elusive Target that would cause the target to suspend their routine and has corrected an issue on PC that was introduced with the GOTY Edition that limited the framerate on PC to 100fps.

IO Interactive is currently updating its servers and the maintenance will end in approximately 4 hours. Once the servers are back online, the May 2018 update will be available for download. Below you can find the complete changelog for this new update.

HITMAN May 2018 Update Release Notes

Definitive Edition Support
We’ve made numerous back-end changes to support the release of the Definitive Edition. This includes support for the Anniversary Outfit Bundle and displaying the WB Games logo during the bootflow for players with the Definitive Edition.

New Mission for Contracts Mode Creation
It is now possible to create and play Contracts on ‘The Source’ mission from the Patient Zero campaign. Contracts Search and Lookup functionality has also been added for this mission. Players will be required to own the GOTY missions to play Contracts on this location.

The Pharmacist
We’ve fixed an issue with ‘The Pharmacist’ Elusive Target that would cause the target to suspend their routine. This target is now back into rotation for Reactivated Elusive Targets.

Elusive Target Clarification
We’ve adjusted the messages for the Elusive Target tile on the Featured Hub to clearly show the status of the upcoming or active Elusive Target. If you have already completed or failed the contract, you will be informed of that. This will help players know whether they have previously completed or failed the contract.

PC Framerate uncapped
We’ve corrected an issue on PC that was introduced with the GOTY Edition that limited the framerate on PC to 100fps. The framerate will now be as high as your hardware and graphic settings will allow.

Clipping in Cover
We’ve fixed an issue that could cause 47 to get stuck in a wall, teleport or fall out of world in a staircase in Sapienza.

 

Progression Counter
We’ve fixed a visual issue with the display of Location Mastery on the location menus after reaching the max level. The game will no longer display “6000 XP to next level” when reaching the max level.

Featured Complications
We’ve made a back-end fix to Featured Contracts so that any complications for those contracts are correctly displayed. Previously, the Featured Contracts menu might display that all of the complications were activated when some of them were optional. The correct functionality was set in-game and this was purely a visual issue.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email