All hell’s broke loose and all STALKER fans were really disappointed when they found out that STALKER 2 would probably require a permanent internet connection in order to be played. As you may have guessed, GSC GameWorld had to act. Fast. And according to the game’s Twitter account, this particular DRM method was only mentioned as a possibility, not a choice.
As the company tweeted:
“DRM was only mentioned as a possibility, not a choice. We’re still looking for a method that is acceptable for both GSC and the community!”
So here is hoping that STALKER 2’s DRM won’t be as intrusive as it was meant to. Hopefully, GSC GameWorld will abandon those plans after its fans reactions and we won’t be forced to stay always online to enjoy the sequel to one of our most favourite post-apocalyptic FPS games!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."