Gaijin’s action MMOG, Crossout, has passed three million players in less than a month

Targem Games and Gaijin Entertainment announced that their action MMOG Crossout has kicked off with a landslide launch, attracting more than three million players in less than a month since going public. Players from all over the world have already spent millions of combined hours crafting, fighting, racing and trading in-game.

Stanislav Skorb, CEO at Targem Games, said:

“We’ve been extremely pleased with the launch of Crossout, given the incredible feedback we’ve received from those who were already able to try the game at shows like E3 and Gamescom, as well as during Closed Beta. We have invested a lot of effort, enthusiasm and dedication into making Crossout unique and interesting, and it’s amazing to see the game take off in such a spectacular way. Now, we’re focussed on further improving and expanding the game. Just recently, driver characters appeared in Crossout, and next week new PvE adventures on a challenging mountain landscape will be made available – new factions, vehicle parts and game modes are also already in the pipeline!”

The post-apocalyptic world of Crossout is described as a harsh and unforgiving one. In their battle for survival, players have constructed countless vehicles, and each is one-of-a-kind. Be it a shotgun tricycle, a rocket-powered racing hot rod, a huge twin-turreted tank or even a spaceship, almost one million deadly, funny and outright crazy player constructions have already been publicly shared on the game’s blueprint exhibition section, and many times those were trialled in battle.

In the ruthless combat players have fought since May 30th, almost 150,000,000 vehicles were destroyed in PvP, and 1,500,000 Leviathans, the fierce player-constructed boss enemies in PvE, were slain. Much of the loot obtained in battle has been used to craft over 8 million new items produced since launch, and many of those were bartered on the in-game marketplace that sees well over a million transactions every day!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email