Frogwares has issued an official statement about the comparison that some people make between Sherlock Holmes Chapter One and triple-A games. According to its CEO, Sherlock Holmes Chapter One is not a triple-A game, and people should not be comparing it with games from bigger teams (that are also more expensive than it).
As Wael Amr, Frogwares’ CEO, said:
“As we near the release SHCO, we’re seeing a lot of comments excited for the game which is such an amazing feeling. But we also see a fair amount of comments comparing some of our stuff to much bigger and more expensive titles. We totally understand the demand for technically-flawless games. However when a team of our caliber creates a game, we need to prioritize what matters most – an emotional experience that is hopefully bigger than the sum of its technical parts.
It’s with this mindset and understanding that allowed us to make the game with no crunch. And why we’re able to publish it all on our own after 20 years of being forced to always sign away part of our creations. It’s also why we priced the game at 45 USD and not 70 USD.
This is still our biggest project yet in terms of size, gameplay time, new systems, open-world design and story. And we’re extremely proud of what we’ve made. We hope you’ll enjoy it too.”
Sherlock Holmes Chapter One will release on PC on November 16th!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”