Battlestate Games has launched the Closed Beta Test for its realism-focused FPS/MMO – Escape from Tarkov. This Closed Beta Test access will be provided to all owners of early access packages and the admission of players will be conducted in waves.
Within a week, every package owner will receive an invitation email. Players who have purchased early access packages earlier than others will be allowed into testing first. New users will be able to join other beta testers immediately after the end of the last wave.
With the start of this new phase, Escape from Tarkov receives a significant number of updates such as the addition of a new game location – Shoreline, along with re-balancing of existing locations and the addition of new spots to explore, more useful items, additional medicines and equipment, an advanced arsenal of weapons and weapon modifications, a balanced economy and insurance system, and lastly, a general chat to search for info or seek out raid companions.
Nikita Buyanov, head of the Battlestate Games, said:
“In recent months we have done a formidable job optimizing the speed and stability of the game, and fixed a lot of errors. Our main task is to make it comfortable to play for everyone. Therefore, I hope that players will understand the precautions we took with the gradual admission process. Of course, the development of the game doesn’t stop there. It will grow richer with features and content with every consecutive update, as soon as they are ready. For example, the closed beta testing will be soon expanded with the quest system.”
The studio also notes that there is no non-disclosure agreement (NDA) set forth for the closed beta testing. All users now have the right to make, store and share screenshots and videos, broadcast their gameplay and post game materials online.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”