Bioware has detailed the upcoming third patch for the PC version of Dragon Age: Inquisition. According to the company, this is a ‘small, bug-fix only patch to address some high-frequency issues affecting the majority of players.’ This update will add mouse cursor scaling, key binding that will allow players to walk, will enable push-to-talk functionality in the multiplayer end of match screen and in the multiplayer armor upgrade menu, and will bring a lot of fixes for the SP mode. You can read the full release notes for this upcoming patch below.
Dragon Age: Inquisition – PC Patch 3 Changelog:
-Added key binding that allows players to walk.
-Added mouse cursor scaling.
-Fixed issue that could result in the mouse getting stuck in mouse-look mode when players alt-tabbed out of the game in full-screen mode.
-Fixed display bars to correctly reflect items that alter maximum health.
-Changed party banter system to be less random to prevent extra-long periods where no conversations would occur.
-Fixed issue that could result in one of Dorian’s conversations not being available for some players.
-Fixed issue that could result in a cutscene not firing for Dorian’s plot when players enter the Gull and Lantern.
-Fixed issue that could result in Sera’s Verchiel plot being broken.
-Fixed issue with the demon that could spawn during Solas’s personal quest.
-Changed Tactical Camera so that it no longer re-centers when the player changes party members.
-Fixed exploit that allowed for infinite influence.
-Fixed issue that allowed players to exploit their gold value in single-player mode.
-Fixed allied mage AI so they did not dispel targets that the player had frozen.
-Fixed issue that caused the bar displaying armor rating to not update correctly for crafted gear.
-Fixed issue that caused extra potions granted by items to be lost when players return to Skyhold.
-Fixed issue that caused Mind Blast’s upgrade, Fortifying Blast, to not provide additional barrier.
-Fixed issue that could result in the opt-in conversation UI continuing to be displayed if players opted out very quickly as the UI was starting to be displayed.
-Fixed issue that could result in the world map being permanently displayed in the Storm Coast.
-Fixed issue that could result in being unable to switch party members after looting.
-Fixed issue that could result in party members not following orders to revive a party member in Tactical Camera mode.
-Fixed issue that could result in people being unable to discover all the regions in the Exalted Plains.
-Fixed issue that could cause dragons to become unresponsive.
-Fixed issue that would cause dragons to freeze during their roar.
-Fixed issue that could cause some conversations to be “hitchy.”
-Fixed issue that could cause Varric’s legs to do odd things in some opt-in conversations.
-Fixed Masterwork Prowler Armor so it no longer distorts on certain characters.
-Fixed issue that could cause Harmon to disappear in certain circumstances.
-Fixed a few non-herb crafting materials that were showing up in the Herbs section of the inventory. They are now correctly in the Other section.
-Enabled push-to-talk functionality in the multiplayer end of match screen.
-Enabled push-to-talk in the multiplayer armor upgrade menu.
-Fixed issue where changing multiplayer match settings would take effect without confirming changes.
-Fixed issue that could result in players entering multiplayer matches without any mapped abilities in certain circumstances.
-Fixed case that could cause keys to not drop in multiplayer mode.
-Fixed issue that would cause the potion mapped to the first slot to also be used when pushing the 9 key in multiplayer mode.
-Fixed issue that would cause the camera to spin at the end of a multiplayer match and not display the end of match screen.
-Fixed issue in multiplayer mode that would result in the healing portion of Rampage to stop working in certain circumstances.
-Tuned Strength of Spirits to be more useful in multiplayer mode.
-Tweaked the balance of the Demon Commander in multiplayer mode.
-Fixed issue that could result in items not displaying their cards when chests are opened in multiplayer mode.
-Fixed issue that could cause pots to respawn in certain circumstances in multiplayer mode.