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Dead Space Remake won’t have microtransactions, will have cut content from the original

A few days ago, Electronic Arts announced the official remake of Dead Space. And, according to its creative director Roman Campos-Oriola, the game will not have any microtransactions at all.

As Roman told IGN:

“We’re also learning from mistakes such as microtransactions, which we will not have, for instance, in our game.”

In addition, Roman claimed that the remake will feature content that was cut from the original game.

“We started with the original level design of the original Dead Space. What’s funny is that you can see some of the iterations that were made prior to ship by the team. In the first chapter, you can see some corridors that they wanted to do first in a certain way, and then you can understand why they changed it for technical constraints or [some other reason].”

So, from the looks of it, Dead Space Remake will be a pretty great… remake. Now we can all bash EA for killing a talented studio like Visceral Games. However, the publisher is at least trying now to offer single-player games.

Ironically, both Star Wars Jedi: Fallen Order and Dead Space Remake are games that originated from Visceral Games.

After EA cancelled Visceral’s Star Wars game (because it could not monetize it as it was a single-player experience), it went ahead and released a… single-player Star Wars game that did not have any MTX. WTF, right?

But anyway, there is currently no ETA on when Dead Space Remake will come out. Naturally, though, we’ll be sure to keep you posted!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email