Crysis 3 – Patch 1.3 Now Live, SLI & Anti-Cheat Improvements Spotted

Crysis 2 v4
Crytek has released a new update for Crysis 3. This new patch will update your game’s version to 1.3 and comes with AMD feature updates for Eyefinity, DBT and HD3D support, anti-cheat improvements, as well as various improvements regarding the SLI performance issues. This patch will be auto-downloaded from Origin, and you can view its complete changelog below.
Crysis 3 PC Update 1.3 Changelog:
Multiplatform
-Reduction in bandwidth usage
-Fixed issue where other player’s weapons may not be visible when joining the game
-The “Scout” perk now saves progress correctly
-Fix for rip & throw items occasionally entering a state where players cannot interact with them
-Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned
-End of round audio now works correctly
-Fix for nanovisor becoming locked in some cases
-Fixed crashes/freezes of the game after the boss fight (some save games still might not be functioning 100% so a restart of the last level might be required)
-Fixed issue with boss not being triggered correctly and thus not appearing at all (some save games still might not be functioning 100% so a restart of the last level might be required)
-Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player
-Fixed secret email not unlocking properly after collecting all Intel in the levels
-Fix for after match award dogtags failing to unlock
PC Exclusive
-Option to turn off squad & clan support when balancing
-Anti cheat improvements
-Ability to customize ADS sensitivity through console commands
-Fixes for weapon customization when bound to a non-default key
-Fix for vsync not applying on first boot of the game (even if on in menus)
-Fix drawnear fov being reset every player spawn
-AMD feature updates for Eyefinity, DBT and HD3D support
-Improvements made regarding the SLI performance issues
-Additional Fix for Limit number of muted DX debug runtime error to bare minimum to help tracking issues early

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email