Torn Banner Studios, Tripwire, and Deep Silver have announced that Chivalry 2 has sold over 1 million units worldwide since launching on June 8th. This incredible sales milestone marks the first million-unit selling title for publisher, Tripwire Presents, and takes the throne as developer Torn Banner’s fastest-selling title, ever.
This news follows the release of the House Galencourt update, the first in a series of planned free content updates. This update introduces two new maps, a brand-new 3-versus-3 gameplay mode, the return of the popular arrow camera feature from the original Chivalry: Medieval Warfare, over 60 customization options, and more.
The Chivalry 2 community has been active and growing following the title’s launch, with over 8 million hours of playtime logged and over 420 million combatants killed in battle. To date, the most popular subclass amongst players is the Officer and the most popular weapon is the Messer.
Steve Piggott, President of Torn Banner Studios, said:
“Despite just launching in June, over a million people across five platforms have already played Chivalry 2, which tells us how much more potential the game has to grow. We are so happy to have brought Chivalry 2’s unique experience of bloody, epic medieval warfare to so many people – and we’re already hard at work expanding the game much, much more.”
John Gibson, Tripwire CEO, also added:
“Today we’re happy to celebrate the amazing milestone of Chivalry 2 selling over one million units in less than two months! We’ve been blown away by the response from players and critics alike. The team is already hard at work on more great free content and adding highly requested features such as cross-platform parties.”
Lastly, you can also check out our review for Chivalry 2.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”