CD Projekt RED: Cyberpunk 2077 is not in danger, progresses as planned

Since its initial announcement, we haven’t heard anything about Cyberpunk 2077. And after some negative reviews on Glassdoor, CD Projekt RED decided to let everyone know about the progress and current status of its cyberpunk title. According to the company, the game is not in danger, and progresses as planned.

As CD Projekt RED claimed:

“Cyberpunk 2077 is progressing as planned, but we are taking our time. In this case, silence is the cost of making a great game.”

CD Projekt RED confirmed that there have been some departures, however those departures are not endangering its projects. Moreover, the team revealed that it has doubled its headcount since The Witcher 3: Wild Hunt, and that it is still hiring. Time will tell whether this is a good or a bad thing.

CD Projekt RED did not decline what has been reported about its former employees (or at least those that appear to be leaving negative reviews on Glassdoor). YongYea has shared a detailed video about these negative reviews, so we strongly suggesting watching the video below.

Is All Not Well at CD Projekt Red?

CD Projekt RED claimed that it is continuing working on making it a good workplace for everyone. However, the tea, also claims to have a set of values that constitutes how it does things. In short, CD Projekt RED attempts to create games that seem impossible. This happens with The Witcher 2 and The Witcher 3, and this is the same approach for Cyberpunk 2077. As such, the team often tries to ‘reinvent the wheel’.

Reading behind the lines, this may explain some of the negative reviews on Glassdoor. CD Projekt RED attempts damage control, however it’s crucial to note that it did not deny or decline those allegations.

But anyway, according to CD Projekt RED Cyberpunk 2077 is progressing as planned, so we’ll take its word for now.

Below you can find CD Projekt RED’s full statement.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email