Call of Duty: Ghosts – Onslaught DLC Comes To The PC On February 27th

Activision announced that the Onslaught DLC for Call of Duty: Ghosts will come to the PC on February 27th. Onslaught delivers four unique and classically designed Call of Duty multiplayer maps, the all-new “Maverick” dual-purpose Assault Rifle/Sniper Rifle, and the first installment in Extinction’s four-part episodic narrative, “Episode 1: Nightfall.”

New multiplayer maps in Onslaught include:

– Fog: A chilling homage to classic horror films, set alongside the banks of a murky lake, players skilled enough to pick up the map’s unique Field Order can become the embodiment of evil and don the mask of Michael Myers, one of cinema’s most iconic horror characters, as the entire soundscape changes to the eerily familiar Halloween Theme music.

-BayView: A coastal Californian boardwalk that offers players fast-paced run-and-gun gameplay amid a seaside town. Clever players will be able to climb onto the map’s moving trolley to engage enemies, as well as call in devastating artillery strikes from the Naval Destroyer anchored offshore.

-Containment: This map drops players into a raging battle amidst a war-torn Mexican village, where the action centers on the crippled remains of a small bridge holding a hi-jacked truck leaking radioactive material.

-Ignition: Onslaught’s fourth map is a completely reimagined version of “Scrapyard” – the fan-favourite multiplayer map from Call of Duty®: Modern Warfare® 2, placing players into a deserted space launch facility with frenetic action amongst abandoned warehouses, flame trenches, a massive transport crawler, and dynamic map elements that can take players out if they’re not paying close attention.

Onslaught will arm players with the Maverick, a deadly new, dual-purpose addition to their multiplayer arsenal. Outfitted with a lightweight wood stock and a digital screen display, players can choose to use the Maverick as either an Assault Rifle or Sniper Rifle, depending on their tactical needs.

Anchoring Onslaught is “Episode 1: Nightfall,” the first installment in Extinction’s new, four-part episodic narrative. As the initial foray into this single, connected story that will be told across each DLC Pack launch throughout the year, “Episode 1: Nightfall” takes fans to a remote research facility hidden deep within the Alaskan wilderness, where a small recon team must infiltrate the facility to find out what happened to the mysterious Nightfall Program.

This expanded Extinction storyline introduces new characters, plus two all-new alien species, and debuts an exclusive Venom-X weapon that pulverises the Cryptids, as players delve deeper into the story of what happened following mankind’s first contact with the Cryptids in Colorado.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email