Remember Treyarch’s promises about an unlocked FOV for Black Ops 2 and unlimited FPS? Well, it seems that won’t be the case as Treyarch’s PC Community Manager has just revealed that the max FOV will be 80 and there won’t be any option to further raise it. According to the CM, Treyarch experienced technical issues and that’s why they could not offer a higher FOV. Guess the move to the DX11 renderer was not as ideal as they were hoping to, right? It’s also ironic that Treyarch talks about technical limitations, as it’s proven that a FOV change can be easily achieved even by third-party, fan made tools.
Treyarch’s Community Manager has also revealed that there will be an FPS cap (probably of 120) on ranked dedicated server matches. This comes as a shock, as Treyarch had previously stated that the PC version would not be plagued by such a thing.
PC gamers told Treyarch’s Community Manager that a cap of a 120fps cound introduce tearing to the game, who then said that gamers with an 120Hz monitor should ‘set vsync on and run at exactly 120Hz with no tearing‘. However, and as we all know, vsync introduces input lag.
Treyarch’s Community Manager responded to that issue and said:
“You have to choose what to QQ about. Input lag, server lag, tearing, or FPS, or you can make some reasonable concessions and solve some problems for everyone in the game.”
So there you have it everyone. FOV cap, FPS lock on ranked dedicated server matches, and a possible input lag due to Vsync. Lovely stuff, right?
Call of Duty: Black Ops 2 is currently planned for a November 13th release on PC, X360 and PS3!
Treyarch’s community manager has revealed today that the ranked matches will be capped at 200FPS and not 120FPS. Good news then for those who were concerned about the previous number.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."