BioWare is working on a new DLC for Mass Effect 3 with nine writers & three composers

It seems that BioWare is gearing up for yet another DLC for Mass Effect 3, as BioWare’s level designer Jos Hendriks has revealed that BioWare Edmonton – the studio that was behind Mass Effect Trilogy – is working on a new expansion and that “every ME3 DLC writer here in Edmonton is involved.”
Although we don’t have enough details about this new DLC, we do know that Sam Hulick, Mass Effect 3’s chief composer, will return, as well as Seth Green (Joker) and Raphael Sbarge (Kaidan Alenko). And since there will be Kaidan on this DLC, we expect to also see Kimberly Brooks (Ashley) on it. Sascha Dikiciyan has also revealed that he and his colleague Cris Velasco (otherwise he would not be using the ‘we’ word) are working on this Mass Effect 3 DLC too.
According to Sam Hulick, more details on this will be coming later on. When asked about a possible 2012 announcement, Jos Hendriks said that this is not a question he can answer, mostly because he doesn’t know when BioWare will – officially – kick things off.
All in all, there will be nine writers and three composers for this new DLC. Or at least that’s what we’ve gathered so far.
According to various reports, this new DLC will take place on the Citadel, which pretty much explains why Joker and Kaidan will be back. There are some rumors about the Indocrination theory, however we’re pretty sure that this won’t be the case with this DLC.
It will be interesting to see whether BioWare will manage to offer us a good DLC and not a cash-in, as Omega was a big disappointment.
Let’s also not forget that back in March, Mike Gamble, Producer on the Mass Effect franchise, tweeted that ME3 sould definitely hold onto their copies of Mass Effect 3:
“Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning…you’d, well – hold onto your copy of Mass Effect 3 forever.”
Will this DLC be the reason why ME3 fans should hold onto their copies? We’ll soon find out!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email