CCP Games has deployed its 18th game expansion, free-of-charge, to hundreds of thousands of players worldwide. EVE Online: Retribution is said to bring visceral consequences to the massive sci-fi universe, empowering pilots to exact revenge on a much larger scale than ever before.
A unique bounty hunting system allows players to exert pressure on adversaries at the Alliance, Corporation and individual levels and a new ability to openly sell kill rights means a lot more eye-for-an-eye justice will be had. A reworked “Crimewatch” system makes clear the outcomes of acts both legal and illegal while still leaving limitless choice up to the player who decides to commit them.
In a massive rebalancing effort, every frigate, destroyer and cruiser in EVE will be re-engineered to provide more gameplay options for new players and veterans alike, revitalizing some of the less frequently used hulls.
Each of EVE’s main factions will add a deadly new destroyer to the market with this latest expansion, alongside other new additions: a mining frigate, salvage drones and a micro-jump drive. Further, a situational music system will accompany dozens of revamped sounds in the game. There are also several major changes to the user interface, making EVE Online: Retribution more intuitive without sacrificing any of its intricacy and potential.
Jon Lander, Executive Producer of EVE Online said:
“The EVE Universe has always been alive, filled with the choices of the hundreds of thousands of pilots who’ve lived in it. With Retribution we’ve made many far reaching changes and I believe that EVE will feel revitalized as we head into our second decade.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email