Microsoft’s GFWL is going down… down… down. Capcom – a studio that has been constantly supporting GFWL – has recently switched over to Steamworks, and it seems that more studios will be following it. Namco Bandai is also ditching GFWL from its titles (Dark Souls II will not require GFWL) and it’s time for Warner Bros to jump on the Steamworks bandwagon.
As the big publisher revealed today, Batman: Arkham Origins will use Steamworks instead of GFWL. Warner Bros did not reveal any additional details about the game’s DRM system or whether it will have full Steamworks support, though we do know that Steamworks will handle the game’s MP mode and Achievements.
Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City. Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, players will meet many important characters for the first time and forge key relationships.
The game is currently planned for an October 25th release on PC, WiiU, X360 and PS3.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."