Assassin’s Creed Origins Update 1.3.0 is now available, significantly reduces stuttering on high-end CPUs

Ubisoft has released a brand new update for Assassin’s Creed Origins. This latest patch will update the game’s version to 1.3.0 and adds the Discovery Tour by Assassin’s Creed: Ancient Egypt game mode, as well as a New Game+ mode.

In addition, this patch comes with some PC-specific fixes/tweaks. According to the development team, update 1.3.0 fixes an issue with the playable character that could not walk through a narrow pass, various issues with the World Map on multi-monitors setups and several stuttering issues.

We put this latest update to the test and we can confirm that it significantly reduces stuttering on high-end CPUs. Our Intel i7 4930K was able, perhaps for the first time, to offer a smooth experience during the benchmark tool (it was not completely stutter-free as we noticed three-four stutters, however, it was better than anything we’ve experienced so far). When we enabled hyper-threading, the stuttering increased so we strongly suggest avoiding it if you own a high-end CPU.

Unfortunately, the stuttering was awful as soon as we disabled two CPU cores (so we could simulate a quad-core system). When we enabled hyper-threading on our simulated quad-core, the stuttering issues were decreased (though the overall experience was not as smooth as on our six-core system). As such, owners of quad-cores may have to reduce some options that affect the CPU in order to lower the overall CPU usage.

In conclusion, the Assassin’s Creed Origins patch 1.3.0 resolves a lot of stuttering issues on high-end CPUs, however, it does not improve things on mid-tier quad-core CPUs (unless players lower their settings).

Below you can find the complete changelog for this latest update for Assassin’s Creed Origins.

Assassin’s Creed Origins Update 1.3 Release Notes

The “Discovery Tour by Assassin’s Creed: Ancient Egypt” game mode added. Explore Ancient Egypt from a fascinating historical perspective with a new mode that lets visitors’ free roam the map to learn about Egypt’s history and daily life in guided tours.

New Game+ game mode added. Start a new game while keeping their weapons, outfits, and abilities. You will be able to access New Game + after you have completed the last main quest of the game.

The Hidden Ones

  • Fixed an issue where the completion of the Sinai region would not reach 100% in the Atlas

Main Game


  • Fixed various issues with Quest Objectives that could disappear when traveling outside of Egypt
  • Fixed an issue with the spawning of Hotephres’ boat in the quest “The Crocodile’s Scales”
  • Fixed an issue preventing the playable character to go back into the vault if he died after completing the quest “The Final Weighing”


  • Increased the distance the player needs to be from some Rebel Camps before Assist Rebel event are respawned
  • Fixed an issue with Hippodrome adversaries stopping at the end of a race
  • Fixed various issues with Daily Quests and Reda that could not be available at times
  • Fixed an issue with the camera having no collision with the Boss of the Trials of the God
  • Fixed an issue preventing targets of “Avenge a Friend” quests from being damaged
  • Fixed the Trial of the God Community Challenge that could give all the items of the Anubis Gold Set after banking the reward
  • Fixed the synchronization of the Classic Challenges with the Ubisoft Club servers following a network failure
  • Fixed various papyruses locations that did not show the interact action


  • Improved the ragdoll visual
  • Added a warning message when going out of bound with Senu
  • Fixed an issue that caused the mount not being summoned when whistled
  • Fixed a bow usage animation issue while in stealth
  • Fixed various issues where the playable character could remain stuck
  • Fixed an issue where various character’s hands would end up crooked after exiting to the Quest menu
  • Fixed an issue where NPC could stand still after being killed with an air assassination
  • Fixed an issue that could prevent the interaction with the mount merchant in the Refugee Haven to work
  • Fixed an issue that could make cart fly in the air following a collision

User Interface

  • Fixed an issue with the Animus Pulse effect disappearing on certain camera angles in Photo Mode


  • Fixed various issues where the playable character could go through collisions
  • Fixed various issues with the spawning of NPCs
  • Fixed floating boats

Graphics & Audio

  • Fixed various mismatches between subtitle and audio


  • Fixed an infinite loadtraveling after fast travelling a long distance via the eagle
  • Improved overall stability of the game application


  • Added some tooltips and other minor improvements to the Performance Analyzer menu
  • Fixed an issue with the playable character that could not walk through a narrow pass
  • Fixed the display of GPU temperature and usage metrics
  • Fixed various issues with the key mapping with the Hippodrome
  • Fixed various issues with the World Map on multi-monitors setups
  • Fixed several stuttering issues
  • Fixed multiple issues with the localized voiceover in the quests “Incoming Threat” and “A Gift from the Gods”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email