Watch Dogs The Fall of Windy City Mod

Watch Dogs gets a new mod that improves nearly every facet of its lighting system

Modder ‘Parallellines’ has released a new cool mod for the first Watch Dogs game. The Fall of Windy City is a mod that overhauls nearly every facet of Watch_Dogs’ lighting system.

According to the modder, the mod features several brand new effects, such as moon shadows. Furthermore, it packs its own unique visual style that “gives the game some much needed color while simultaneously emphasizing its darker tone.”

In theory, this mod should be compatible with the HD Texture Pack we shared last month. However, it won’t be compatible with other mods that alter the game’s lighting, such as Natural & Realistic Mod or Living City Mod.

You can download the mod from here. Below you can also find its key features, as well as a video for it.

Watch_Dogs - The Fall of Windy City Trailer

Watch Dogs – The Fall of Windy City Mod Key Features
  • City lights are now visible at morning and sunset, making the environment much more interesting to look at
  • New indirect lighting method that better illuminates and applies colors to buildings and objects
  • Over 20 new sky textures for an unprecedented level of cloud variety across four presets
  • Darker and more realistic nights which also feature moon shadows for the first time in a Watch_Dogs mod
  • Revamped twilight with dedicated sky textures and custom ambient colors
  • Improved water with colors that fit better with the rest of the environment, better reflections and larger waves
  • Reworked vegetation with better colors, shading and a new look for maple trees
  • Enhanced vehicle lights including subtler lens flares that look better from a distance and smoother cast headlights
  • All new color grading that provides significant contrast between bright, colorful days and dark, de-saturated nights
  • Real life accurate time scale with sunrise, sunset, daylight and twilight timings based on real data from fall in Chicago
  • Improved rendering with better shadow draw distance, rain and texture filtering
  • Various fixes to visual oversights in the vanilla game, such as glowing glass, mismatched lamp on/off states, broken lighting presets and more
  • Bad Blood is fully supported with no additional tweaks needed

17 thoughts on “Watch Dogs gets a new mod that improves nearly every facet of its lighting system”

    1. Actually it has better mission design, stealth and gunplay mechanics than any GTA to date, in fact it has better “on foot” gameplay overall.
      It’s so easy to smash a game that has been hugely bashed by internet idiots who think they’re cool by doing so, but you could also ask the good questions sometimes and you’ll see that future GTA games could learn a lot of things from WD, but since Rockstar fans are compulsive boot lickers they won’t learn anything, they think they’re the best devs out there and that’s why they treating their fans like sh*t

        1. It is clearly inspired by GTA no one could denies this, it fails to reproduce some things at the same level, but is clearly superior on some other things, people automatically think that WD is inferior in all aspects which is 100% wrong

      1. Not a fan of Cock$tar but WD has better on foot gameplay? Stealth? Gunplay? LOOOOOOOOOOOOL!
        Throw away those drugs.

        Movement in WD is clunky, very limited “parkour”, when sprinting camera is changing the angle to catch your a*s in frame and shakes for “cinematic” feeling.

        Gunplay is stiff, has terrible feeling with no impact.
        Melee combat doesn’t not exist just like a lot of content that was deleted.

        AI is so dumb, that why Stealth is so “good”
        Driving is still a*s.

        Missions all done in the same way.
        Story is also a*s, and the characters are flat like plank.
        Animations… outdated, compared to GTA5, 4 and RDR.

        GTA5 is not a perfect game, but eats WD for breakfest, the same does GTA4 and RDR.

      2. Bashed By “Internet Idiots”? You can’t be serious dude. You of all people. This game and it’s franchise is was/is the worse optimized game of all time. Till this day Watched Dogs 2 can’t even run properly on a 6800 XT. Game is utter trash on anything AMD. As for Watch dogs 1, how could you be do dismissive? The receipts are there. This is the game that is responsible for the term Bullshots. Bruh, hate is coming your way on this one. “Internet Idiots”, destroyed this game? How about the Ubisoft that doesn’t fix anything. The Ubisoft that just moved on after they collect millions of dollars in profits. Watch dogs, AC Unity, AC syndicate (one of the worse combat systems I’ve ever seen). Man, I’m so disappointed in you bro.

        1. We can’t agree on everything everyday mate lol, i still think WD has some qualities in terms of gameplay and content that cannot be found on GTA V, even though GTA V is superior by default, i still think we’re talking about an overrated game and an underrated one, and i’ll stick to this opinion till the grave, as for the optimization WD is not worse than GTA IV and certainly not the worse optimized games of all time, and yes a lot of people nowadays bash something just to look cool on the internet, that’s not a secret.
          As for the AMD thing i’m sorry mate but if you browse a couple of pages on PCGamingWiki you’ll see that a lot of games have issues with AMD hardware, this cannot be the dev’s fault everytime, AMD drivers are often pointed as the real problem especially in DX11 titles

  1. The thumbnail for this article looked extremely impressive, exactly like the E3 2012 demo, the video looks disgusting, idk what does this mean John.

    1. You’re a fat re**rded gorilla v*rgin, who is obsessed with the concept of females & s*x because you get none, but also as a result you must simulate it through p*rn & other distorted propaganda on the internet.
      Thus, you now have an irrevocably warped view of reality & come across as a pathetic braindead beta loser, to anyone who is above your level in life, (the vast majority of people).

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