Mass Effect 3 Diversification Project Mod

Mass Effect 3 Remastered Mod overhauls species & diversifies NPCs

Elcor, Appreciation and Society have released a pretty cool mod for Mass Effect 3 Remastered/Legendary Edition that aims to overhaul and diversify the game’s NPCs.

According to the team, this mod brings better species’ population balancing, and outfit/appearance diversification. As such, Mass Effect 3 will now have more diversified NPCs (in a good way).

It’s also worth noting that this mod will work as a foundation for new content introduced by content mods such as Spectre Expansion Mod.

This project is currently in ALPHA and is only partially complete. It’s also compatible with the A Lot Of Textures Mod. Theoretically, it should also be compatible with the Happy Ending Mod. It should also be compatible with the Mass Effect 3 Legendary Edition Community Patch.

You can download the mod from here.

Have fun!

LE3 Diversification Project - Alpha Trailer

4 thoughts on “Mass Effect 3 Remastered Mod overhauls species & diversifies NPCs”

  1. The very first galactic franchise, with all the early reviews, that had hyped me up hoping that I would finally experience an offline OG Star Trek-like (James T. Kirk version) story-driven game, with heavy space combat and exploration and so much more, for me to just get a few hours in and the story had sickened my stomach. ?

  2. yeah…not the worst mod i’ve ever seen but it wins the most absolutely pointless mod…from the video I would only be able to tell it was on if batarians were EVERYWHERE…maybe call it the batty mod.

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