Final Fantasy 7 Remake new feature

Final Fantasy 7 Remake gets an 8GB AI-enhanced HD Texture Pack

Last month, we shared an HD Texture Pack for Final Fantasy 7 Remake. Created by modder ‘Alezein’, that pack overhauled the textures, inside and outside 7th Heaven. And last week, the modder released a new HD Texture Pack that improves all of the textures of the Sector 7 Slums section.

Needless to say that we highly recommend downloading this HD Texture Pack. After all, it will improve the game’s visuals. The modder will be now focusing on improving the textures of Sector 5 and 6. So yeah, expect the game to look even better in the future.

You can download this HD Texture Pack from here. The compressed version of this pack is 4.6GB. However, and when you uncompress it, its size skyrockets to 8GB.

Speaking of Final Fantasy 7 Remake, we also suggest using the following mods. This FOV/Camera Distance Modifier Mod lets you adjust the camera viewpoint to your liking. Dynamic Resolution Disabler is also a must-have mod that de-activates DRS (which is enabled by default). Another cool mod unlocks the dev console, allowing you to also unlock the game’s framerate. And lastly, there is an in-game character customization mod, as well as a mod that improves over 530 NPCs faces.

Below you can also find some comparison screenshots between the vanilla (left) and the modded (right) textures.

Have fun!

FF7R-vanilla-1FF7R-HD-Texture-Pack-1 FF7R-vanilla-2FF7R-HD-Texture-Pack-2

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email