Saber Interactive, in partnership with Focus Home Interactive, has released the free ‘Six Skulls’ update for World War Z, the action-packed co-op shooter inspired by Paramount Pictures’ blockbuster film. This latest content pack introduces the new six-skull extreme difficulty setting for all chapters released so far.
As the press release reads, and more than ever, these challenges demand careful resource conservation, a strategy to cover every corner and truly skilled trigger fingers, with unique rewards available for those brave enough to take them on.
The “Six Skulls” update follows the recent addition of “The Undead Sea” patch, which opened up a totally new mission aboard an undead-infested ferry in Tokyo, as well as a terrifying new zombie type to battle. In the near future, the team plans to release “The Big Update”, free DLC which will feature a new weekly challenge mode, as well as a number of weapon variants, character skins and accessories.
Powered by Saber’s dynamic Swarm Engine, World War Z unleashes upon players hundreds of fast-moving, bloodthirsty zombies at a time, able to move and strike as one collective herd, as well as break off as individual attackers.
Players can choose from six distinct classes and an arsenal of deadly weapons, explosives, turrets and traps. Players will have to outlive the dead through intense four-player co-op campaign missions around the world, including New York, Jerusalem, Moscow and Tokyo, and battle both zombies and real human opponents in competitive, team-based Players vs. Players vs. Zombies (PvPvZ) multiplayer.
As always, the Epic Games Store will download this update the next time you launch its client!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”