Category Archives: Video-News

Xenoblade Chronicles 3 can already run on PC with 60fps via Nintendo Switch emulators

Xenoblade Chronicles 3 has just been released on Nintendo Switch and it appears that it can already run on PC via both the yuzu and Ryujinx Nintendo Switch emulators. Not only that, but PC gamers can enjoy the game at both higher resolutions and framerates. Continue reading Xenoblade Chronicles 3 can already run on PC with 60fps via Nintendo Switch emulators

Here is Dragon Age Inquisition’s The Storm Coast in Unreal Engine 5

Leo Torres has shared a new video, showcasing a remake of The Storm Coast level from Dragon Age Inquisition in Unreal Engine 5. Dragon Age Inquisition came out in 2014 and used the Frostbite Engine. And while this is a fan recreation, it can give you an idea of the differences between Frostbite and Unreal Engine 5. Continue reading Here is Dragon Age Inquisition’s The Storm Coast in Unreal Engine 5

Dinosaur survival horror adventure game, The Lost Wild, gets new in-engine trailer

In October 2021, we informed you about a new first-person survival horror adventure game with dinosaurs, called The Lost Wild. And today, Annapurna Interactive announced that it will publish this game in 2024. Moreover, the publisher shared a new in-engine trailer that you can find below. Continue reading Dinosaur survival horror adventure game, The Lost Wild, gets new in-engine trailer

Disney Dreamlight Valley gets a gameplay overview trailer

Gameloft has released a new trailer for Disney Dreamlight Valley, detailing its gameplay mechanics. Disney Dreamlight Valley is described as a hybrid between a life-sim and an adventure game rich with quests, exploration, and engaging activities featuring Disney and Pixar friends, both old and new. Continue reading Disney Dreamlight Valley gets a gameplay overview trailer

Here is an hour of gameplay from an unofficial port of System Shock 2 in Unreal Engine 5

The Informal Synthetic Orchestra has shared a video, showcasing one hour of gameplay footage from an unofficial port of System Shock 2 in Unreal Engine 5. By using Unreal Engine 5, System Shock 2 can now take advantage of its Lumen tech. As such, there isn’t any baking of lightmaps or manually placed lighting. Instead, the game now uses emissive materials, global/indirect illumination and bounce lighting. Continue reading Here is an hour of gameplay from an unofficial port of System Shock 2 in Unreal Engine 5