Category Archives: News

Former CIG employee comments on Star Citizen’s progress

Reddit’s ‘Ryden-55‘, a former CIG employee, has shared his thoughts about the progress of Star Citizen and Squadron 42. According to this ex-CIG employee, although the team has created amazing systems that work well for the future of gaming, it has not yet stitched it together into its own game. Continue reading Former CIG employee comments on Star Citizen’s progress

Starfield reportedly runs with 45-60fps at 1440p/High Settings on NVIDIA RTX 2080Ti

Starfield releases soon and it appears that we finally have some leaks regarding its performance on PC. Moreover, we get to see a part of the PC graphics settings which basically confirm what we already knew. Starfield won’t support Ray Tracing or FSR 3.0 on PC (at least at launch). Continue reading Starfield reportedly runs with 45-60fps at 1440p/High Settings on NVIDIA RTX 2080Ti

The first Broken Sword game is getting a 4K remaster

Revolution Software has announced a 4K remaster of the first Broken Sword game, called Broken Sword – Shadow of the Templars: Reforged. In addition, the company is working on the next part of this adventure series, called Broken Sword – Parzival’s Stone. Continue reading The first Broken Sword game is getting a 4K remaster

Alan Wake 2 will have full Ray Tracing/Path Tracing on PC

NVIDIA and Remedy have announced that Alan Wake 2 will have full Ray Tracing (or in other words, Path Tracing) on PC. Powered by the Northlight Engine, this will be the second major triple-A current-gen game that will offer path tracing on modern-day GPUs (the first one was obviously Cyberpunk 2077). Continue reading Alan Wake 2 will have full Ray Tracing/Path Tracing on PC