Focus Home Interactive and DONTNOD Entertainment have revealed a new action RPG game called Vampyr. The game was revealed during an event held by Focus Home Interactive, so hopefully we’ll have more details about it in the coming hours or days. Continue reading Vampyr Revealed, RPG From DONTNOD Entertainment, To Be Published By Focus Home Interactive
Category Archives: News
Dragon Age: Inquisition – PC Patch #3 Detailed
Bioware has detailed the upcoming third patch for the PC version of Dragon Age: Inquisition. According to the company, this is a ‘small, bug-fix only patch to address some high-frequency issues affecting the majority of players.’ This update will add mouse cursor scaling, key binding that will allow players to walk, will enable push-to-talk functionality in the multiplayer end of match screen and in the multiplayer armor upgrade menu, and will bring a lot of fixes for the SP mode. You can read the full release notes for this upcoming patch below. Continue reading Dragon Age: Inquisition – PC Patch #3 Detailed
Ori and the Blind Forest Gets New Beautiful Screenshots, Releases On March 11th
Moon Studios and Microsoft have released a new set of screenshots for their highly anticipated platform adventure game, Ori and the Blind Forest. Powered by the Unity Engine, Ori and the Blind Forest combines beautiful visuals and a cinematic score for an unforgettable experience. The game is currently planned for March 11th release on Xbox One and PC. Enjoy! Continue reading Ori and the Blind Forest Gets New Beautiful Screenshots, Releases On March 11th
Under That Rain Is An Old-school Adventure Psychological Horror Game, Gets IndieGoGo Campaign
Bad Tales Team has informed us about its latest adventure game that has an on-going IndieGoGo campaign. Under That Rain is described as an old school adventure psychological horror game in pixel art. Continue reading Under That Rain Is An Old-school Adventure Psychological Horror Game, Gets IndieGoGo Campaign
Watch_Dogs – Modders Partially Enable Parallax Occlusion Mapping, Still A WIP Project
Our reader ‘Dirty Dan’ has shared with us an image, showing parallax occlusion mapping being used in Watch_Dogs. In case you didn’t know, POM was used in a number of screenshots prior to the game’s release, but was disabled in the final version. Dirty Dan was able to partially re-enable it, though as he told us this is still a premature attempt. It will be interesting to see whether this effect will be properly re-enabled but until then, enjoy the following image showing this feature in full effect. Continue reading Watch_Dogs – Modders Partially Enable Parallax Occlusion Mapping, Still A WIP Project
Project CARS Will Support 12K Resolutions, Will Pack The Largest Track Roster
Bandai Namco has released a new official trailer for Slightly Mad Studios’ Project CARS. Project CARS will be coming to PC on March 17th, and the publisher has also listed the game’s key features. According to them, Project CARS will pack the largest track roster of any recent racing game, a fully dynamic weather and TOD system, support for over 40 different wheels and peripherals, and support for both 12K resolutions and Oculus Rift. Continue reading Project CARS Will Support 12K Resolutions, Will Pack The Largest Track Roster
Sid Meier’s Starships Announced, Coming In Spring 2015, Announcement Trailer Unveiled
2K Games and Firaxis announced today Sid Meier’s Starships. Sid Meier’s Starships is a new turn-based, adventure-driven interstellar strategy game, and is coming to PC, Mac and iPad in Spring 2015. 2K Games has released an announcement trailer – as well as the first artworks and screenshots – that can be viewed below. Continue reading Sid Meier’s Starships Announced, Coming In Spring 2015, Announcement Trailer Unveiled
Goldeneye: Source – New Update Adds Three Additional Maps
The team behind GoldenEye: Source – a total conversion modification of Half-Life 2 that was created by fans and was released for free – got a new update that added three additional maps to it. Continue reading Goldeneye: Source – New Update Adds Three Additional Maps
Dying Light – Here Are The PC Graphics Options, Features NVIDIA GameWorks Effects
Dying Light is almost upon us and Guru3D’s member ‘Kezen‘ has shared an image showing the game’s PC graphics options. As we can see, PC gamers will be able to adjust Textures/Shadows/Foliage/FX quality, enable/disable NVIDIA’s Special Effects, and increase the map size of Shadows up to 4096. Naturally, there are also options for VSync and Refresh Rate, though there is – as expected – no option to adjust FOV. Dying Light releases next week. Enjoy and stay tuned for more! Continue reading Dying Light – Here Are The PC Graphics Options, Features NVIDIA GameWorks Effects
Football Manager 2015 & H1Z1 Are This Week’s Best Selling PC Titles
The latest PC UK retail and Steam digital charts have been revealed and as we can see, Football Manager 2015 and H1Z1 are this week’s best selling titles in UK and on Steam. Continue reading Football Manager 2015 & H1Z1 Are This Week’s Best Selling PC Titles