About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Latest Crysis Remastered Update completely breaks vegetation physics/interactions

Posted on: 04 Oct 2020

Two days ago, we informed you about the second major update for Crysis Remastered. Since Crytek claimed that this patch brings some CPU improvements, we’ve decided to re-test the game. Unfortunately, though, it appears that this second update complete breaks the vegetation physics/interactions.

This 10GB AI-enhanced Texture Pack for Skyrim Special Edition overhauls all of its textures

Posted on: 04 Oct 2020

NexusMods’ member ‘Lurker667’ has released a 10GB AI-enhanced HD Texture Pack for Skyrim Special Edition that overhauls all of its textures. Skyrim Textures Upscaled has every texture cleaned and sharpened and roughly 2x in quality (except tintmasks).

PAYDAY 3 will be using Unreal Engine, gets first screenshot

Posted on: 04 Oct 2020

Back in October 2019, we informed you about the third part in the PAYDAY series, PAYDAY 3. And yesterday, its official Twitter account has shared the first screenshot from it. Furthermore, its development team confirmed that the game will be using Unreal Engine.

Godfall will not have an offline mode, will require an internet connection to play

Posted on: 04 Oct 2020

Godfall is a third-person fantasy action RPG that will release next month. However, it appears that this new game will not have an offline mode. Instead, PC gamers will need a constant Internet connection, even for its single-player campaign.

This “The Last of Us 2”-inspired project in Unreal Engine 4 with Ray Tracing looks amazing

Posted on: 03 Oct 2020

Pasquale Scionti has created a new post-apocalyptic environment in Unreal Engine 4 that is heavily inspired by The Last of Us 2 and The Division 2. Scionti has used real-time ray tracing in order to enhance this environment, as well as Quixel megascans.

Crysis Remastered PC Update 1.2.0 released, brings CPU improvements, full patch notes

Posted on: 02 Oct 2020

Crytek has released the second major update for the PC version of Crysis Remastered. According to the team, Update 1.2.0 brings general CPU improvements and optimizes ray tracing CPU side processing. Crytek claims that more CPU changes will be coming in upcoming patches.

EA teases, most likely, Need for Speed: Hot Pursuit Remastered

Posted on: 02 Oct 2020

Electronic Arts has shared the following teaser for a new Need for Speed game. From the looks of it, this is the next-gen Need for Speed game that Criterion is working on. Instead, it appears to be the remaster of Need for Speed: Hot Pursuit we reported back in August 2020.

Star Wars Squadrons suffers from 30fps animations & 100% CPU usage issues on the PC [UPDATE]

Posted on: 02 Oct 2020

Star Wars Squadrons is now available, however, it appears that the PC version suffers from some optimization issues. The game currently has 30fps animations during both cut-scenes and gameplay sequences. Furthermore, there is a bug/issue that causes the CPU to be used at 100% for the first 5-10 minutes.

Microsoft Flight Simulator has already sold one million copies on the PC

Posted on: 02 Oct 2020

Asobo Studio has announced that Microsoft Flight simulator has already sold over one million copies on the PC. Do note that this number is for sold copies, not for those that have played the game. So yeah, this number does not include the Xbox GamePass users.

Star Wars: Squadrons uses the Denuvo anti-tamper tech

Posted on: 02 Oct 2020

Electronic Arts has just released Star Wars: Squadrons on the PC and we can confirm that the game uses the Denuvo anti-tamper tech. The publisher has not listed Denuvo on the game’s Steam store page, something that could mislead a number of gamers.