About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

NVIDIA GeForce 527.37 WHQL driver is available for download

Posted on: 04 Dec 2022

Last week, NVIDIA released a new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 527.37 WHQL driver provides the best day-0 gaming experience in Marvel’s Midnight Suns and Need for Speed Unbound.

This Elden Ring Mod offers a dozen new invasions with new characters, weapons & challenges

Posted on: 04 Dec 2022

Modder ‘Clever’ released a new mod for Elden Ring that offers over a dozen new invasions, containing new characters, weapons, and challenges.

Warhammer 40K: Darktide PC Performance Analysis & Ray Tracing Benchmarks

Posted on: 03 Dec 2022

Fatshark has released the next part of its Warhammer 40K series, Warhammer 40K: Darktide, on PC. Powered by Fatshark’s in-house engine, it’s time now to benchmark it and see how it performs on the PC platform.

The Elder Scrolls V: Skyrim gets a fully voiced DLC-sized mod, heavily inspired by the mechanics of Mass Effect and Dragon Age

Posted on: 03 Dec 2022

Modder ‘TheBawb’ has released a fully voiced DLC-sized mod for Skyrim Special Edition that is heavily inspired by the mechanics of Mass Effect and Dragon Age, called Warden of the Coast.

First PC patch for The Callisto Protocol fixes shader compilation stutters but does not resolve all of the other optimization issues

Posted on: 03 Dec 2022

Striking Distance Studios has just released the first PC patch for The Callisto Protocol. This first patch completely resolves the game’s shader compilation stutters.

Need for Speed Unbound – 4K DLSS 3 Benchmarks & Impressions

Posted on: 02 Dec 2022

Electronic Arts has just released Need for Speed Unbound on PC. Powered by the Frostbite Engine, the game supports NVIDIA’s DLSS 3 tech. As such, we’ve decided to benchmark this tech first and share our impressions of it.

The Callisto Protocol has shader compilation stutters and optimization issues on PC

Posted on: 02 Dec 2022

KRAFTON has just released The Callisto Protocol on PC, and we have some bad news for all its PC fans. Unfortunately, the game suffers from shader compilation stutters. Not only that, but there are numerous optimization issues currently on PC.

Resident Evil 4 Ultimate HD apparently has a fully functional Tyrant from Resident Evil Remake

Posted on: 02 Dec 2022

Now here is something really crazy. From the looks of it, Resident Evil 4 Ultimate HD has a fully functional Tyrant (including the 3D model, AI and data) from Resident Evil Remake.

Here is the Playstation 4 emulator, fpPS4, running some PS4 games

Posted on: 02 Dec 2022

YouTube’s ‘John GodGames Emus’ has shared a video, showcasing the Playstation 4 emulator, fpPS4, booting and going in-game in a number of PS4 games.

The Callisto Protocol – High/Max & Ultra Ray Tracing PC Requirements

Posted on: 01 Dec 2022

KRAFTON and Striking Distance Studios have revealed the High/Max and Ultra/Ray Tracing PC requirements for The Callisto Protocol. Unfortunately, though, the teams did not share the resolution and framerate that these PC specs currently target.