About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Gotham City Impostors is now available on GreenManGaming and Steam; coming shortly on GamersGate

Posted on: 07 Feb 2012

Great news for all those that have been waiting for Warner Bros’ action shooter, Gotham City Impostors, as the game is now available via GreenManGaming and Steam, and will be shortly available from GamersGate too. The game is priced at 14.99, 10.99 and 14.95 euros respectively and was developed by our beloved Monolith. Gotham City … Continue reading Gotham City Impostors is now available on GreenManGaming and Steam; coming shortly on GamersGate

New amazing screenshots from Project CARS

Posted on: 07 Feb 2012

Racing sim fans, here are some new screenshots that were captured by Project CARS’ community members. Although Project CARS looks pretty amazing, it’s still in pre-alpha stage, which means that it will get even better as the time goes by. Slightly Mad Studios promised to revamp the game’s trees and shadows, and we can’t wait … Continue reading New amazing screenshots from Project CARS

ArmA 3 delayed to Q4 2012

Posted on: 06 Feb 2012

ArmA fans were delighted to see some new screenshots from it yesterday but sadly, we have some bad news for all of you. It seems that this highly anticipated military sim game has been pushed back to Q4 2012. ArmA 3 was previously slated for a Summer 2012 release but according to the official website, it’s now … Continue reading ArmA 3 delayed to Q4 2012

Risen 2: Dark Waters Collector’s Edition Revealed

Posted on: 06 Feb 2012

Deep Silver today announced the limited Collector’s Edition of Risen 2: Dark Waters for consoles that will be released in the UK on April 27th 2012 alongside the standard edition. Risen 2 is being developed by Piranha Bytes and features new gameplay elements that add to the diversity of Risen 2; for example, players can … Continue reading Risen 2: Dark Waters Collector’s Edition Revealed

New Carrier Command: Gaea Mission footage shows off day-night cycles

Posted on: 06 Feb 2012

Bohemia Interactive has released a new video for Carrier Command: Gaea Mission, in which the team demonstrates the in-game lighting and the day-night cycle that will be featured. It seems that 2012 will be a busy and exhausting year for Bohemia Interactive, as the team is preparing both ArmA 3 and Carrier Command: Gaea Mission, while at the … Continue reading New Carrier Command: Gaea Mission footage shows off day-night cycles

Weekly Top 10 PC Charts; UK PC Retail and Steam Digital Charts [January 29th – February 4th]

Posted on: 06 Feb 2012

This week’s UK PC Charts have just been released and as we can see, nothing can top SEGA’s soccer manager, Football Manager 2012. It’s really amazing that this soccer game is still at the top of the charts. Star Wars: The Old Republic is at the second place, followed by Battlefield 3. And it’s shocking that … Continue reading Weekly Top 10 PC Charts; UK PC Retail and Steam Digital Charts [January 29th – February 4th]

Critical Mass is added to Indie Gala 2

Posted on: 06 Feb 2012

Critical Mass, the 3D action puzzle game from Manic Game Studios, is now included as part of the pay-what-you-want charity bundle, Indie Gala 2, which kicked off this weekend. The Indie Gala bundle supports the charities Child’s Play and Save The Children, allowing users to set a percentage of the sale to be donated to … Continue reading Critical Mass is added to Indie Gala 2

Overgrowth Alpha 168 Changes

Posted on: 06 Feb 2012

Wolfire Games has released a new video, in which the company’s main programmer showcases the changes that have been made to the latest alpha version of Overgrowth. This week, David Rosen created several new knives and updated the weapon collision system. Moreover, detail objects have min/max embed and scale values in the latest version of … Continue reading Overgrowth Alpha 168 Changes

‘Separable Subsurface Scattering’ shows off jaw-dropping character detail in real-time

Posted on: 06 Feb 2012

Jorge Jimenez, a realtime graphics R&D programmer, has released a mind-blowing video that showcases the latest and final advances on real-time skin rendering (Separable Subsurface Scattering), which enable to quickly render skin in just two post-processing passes. What’s really important here is that everything you are about to see is written from scratch using DirectX 10 and rendered … Continue reading ‘Separable Subsurface Scattering’ shows off jaw-dropping character detail in real-time

Diablo III will be ‘color-blind’ friendly; game is built with that in mind

Posted on: 05 Feb 2012

You know what? Color-blind gamers have the right to enjoy each and every game. Most of them can’t distinguish the difference between green and red hues but that doesn’t mean that they are bad players or that they are not as hardcore as most of you. And thankfully, Blizzard’s upcoming action RPG game will be … Continue reading Diablo III will be ‘color-blind’ friendly; game is built with that in mind