About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Project CARS – Latest Trailer Shows New Spectacular Gameplay Footage, Focuses On Audio

Posted on: 02 Apr 2014

Slightly Mad Studios has released a new trailer for its upcoming racer, Project CARS, that packs new gameplay footage from the game. This latest trailer was created by WMD member ‘JonZ’ and focuses on the game’s audio. Enjoy!

The Long Dark – First-person Survival Simulation – First In-Game Screenshots Unveiled

Posted on: 02 Apr 2014

Hinterland Studio has released the first set of in-game screenshots for its upcoming first-person survival simulation title, The Long Dark. The game is described as a thoughtful, first-person survival simulation that emphasizes quiet exploration in a stark, yet hauntingly beautiful, post-disaster setting.

Batman: Arkham Origins Blackgate – Deluxe Edition – Now Available

Posted on: 01 Apr 2014

Warner Bros and DC Entertainment announced that Batman: Arkham Origins Blackgate – Deluxe Edition is available today for digital download on PC, PS3 and X360. Developed by Armature Studio, Batman: Arkham Origins Blackgate – Deluxe Edition enhances the core pillars of the previously released handheld version of the game with high-definition visuals, an all-new map … Continue reading Batman: Arkham Origins Blackgate – Deluxe Edition – Now Available

Spanish Retailer Lists Metal Gear Solid V: The Phantom Pain For The PC

Posted on: 01 Apr 2014

Okay, let’s get two things straight: a) this is not an April’s fools joke and b) take everything you are about to read with a grain of salt. Spanish retailer ‘xtralife’ has listed Metal Gear Solid V: The Phantom Pain for the PC. Do note that the listing was spotted yesterday, on March 31st. In … Continue reading Spanish Retailer Lists Metal Gear Solid V: The Phantom Pain For The PC

Radeon R9 290Xtreme Announced, New 16GB DDR5 Dual-GPU To Rival Nvidia’s Titan Z, Will Cost $3399

Posted on: 01 Apr 2014

AMD has just announced a new high-end GPU that will rival Nvidia’s recently announced dual-card, Titan Z. According to the red team, the card will pack 16GB of DDR5, 6156 cores, and two overclocked Hawaii XT chips. Clearly this GPU will be a top high-end product, however it comes with insane PSU requirements and price.

Watch_Dogs’ Creative Director Claims That The Game Does Not Max Out PS4, Unsure Of PC Specific GFX

Posted on: 01 Apr 2014

Watch_Dogs creative director, Jonathan Morin, answered a number of questions on Twitter recently. Jonathan is currently unsure whether the PC version will feature any specific GFX (regarding physics,shaders, and lighting effects), despite the fact that the PC will ‘push the details better‘. Before pointing your gun at Jonathan, know that he’s unsure about it, although … Continue reading Watch_Dogs’ Creative Director Claims That The Game Does Not Max Out PS4, Unsure Of PC Specific GFX

DSOGaming – Cloudbuilt – First Impressions + 10 Minutes Playthrough

Posted on: 01 Apr 2014

Rising Star Games has provided us with a review code for its free-running platformer, Cloudbuilt, and you can read below our first impressions of it. Cloudbuilt is described as a game of speed, precision and freedom, in which players use their rocket-powered exoskeleton and manipulate the laws of physics to avoid fatal hazards, dodge hostile robots and … Continue reading DSOGaming – Cloudbuilt – First Impressions + 10 Minutes Playthrough

Battlefield 4 – “March 31” Update Brings Mantle & General Stability Improvements

Posted on: 01 Apr 2014

Electronic Arts and DICE have released a new update for the PC version of Battlefield 4. According to its changelog, this update brings improvements and fixes for AMD’s new API Mantle. In addition, the update comes with general stability improvements, tweaks for grenades/aircrafts/vehicles, as well as tons of general and netcode fixes. This update will … Continue reading Battlefield 4 – “March 31” Update Brings Mantle & General Stability Improvements

The Red Solstice – Squad-based Coop Sci-Fi Strategy/RPG Hybrid – Gets New Gameplay Trailer

Posted on: 31 Mar 2014

Development team Ironward has released a new single player gameplay trailer for its upcoming squad-based coop Sci-Fi Strategy/RPG hybrid, The Red Solstice. Ironward has already launched a Kickstarter campaign for the game that ends in 10 days, and there is also a demo that PC gamers can download and play.

Ghost of a Tale Looks Great, Will Support Physically Based Shaders

Posted on: 31 Mar 2014

Lionel ‘Seith’ Gallat has shared a new screenshot from his upcoming title that will be powered by the Unity Engine, Ghost of a Tale. In addition, Seith revealed some new information about the game’s AI routines, animations and visuals.