About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Red 5’s Open-World Free-To-Play MMO Shooter, Firefall, Releases July 29th

Posted on: 08 Jul 2014

Red 5 Studios announced today that Firefall, the dynamic open-world MMO shooter, will officially launch on July 29th and will be available for the PC platform through Steam and its official website. According to its press release, Firefall showcases a true AAA MMO experience with fast-paced combat, action-packed missions and quests, and a beautiful, vibrant … Continue reading Red 5’s Open-World Free-To-Play MMO Shooter, Firefall, Releases July 29th →

Pillars of Eternity To Be Playable At Gamescom, Paradox To Unveil ‘Secret Projects’

Posted on: 08 Jul 2014

Paradox Interactive today announced the catalog of games that would be on display – and playable by attendees – at the Gamescom trade show in Cologne, Germany on August 13-17, 2014. Featuring recently announced titles and impending releases such as Runemaster and Obsidian Entertainment’s Pillars of Eternity, Paradox will be demonstrating and sharing their biggest … Continue reading Pillars of Eternity To Be Playable At Gamescom, Paradox To Unveil ‘Secret Projects’ →

Hazard Ops – Third-person Online Action Shooter – Enters Open Beta On July 16th

Posted on: 08 Jul 2014

Infernum announced today that the open beta phase of Hazard Ops will be launched on July 16th. Hazard Ops is described as a brutal third-person person action shooter for PC, featuring both co-operative and competitive game modes. The game is currently under closed beta which will end on the 8th of July, and will begin … Continue reading Hazard Ops – Third-person Online Action Shooter – Enters Open Beta On July 16th →

The Sims 4 – Create A Sim Demo To Be Available Later This Summer

Posted on: 08 Jul 2014

Electronic Arts and Maxis revealed today that a demo for The Sims 4’s Create A Sim mode will be released later this Summer. This demo will be available to everyone (no sh!t Sherlock, that’s what demos are for) and aims to show all The Sims fans how complex this new The Sims game will be. … Continue reading The Sims 4 – Create A Sim Demo To Be Available Later This Summer →

Neotokyo – Half-Life 2 Standalone MP Mod – Now Available For Free On Steam

Posted on: 07 Jul 2014

STUDIO RADI-8 has announced that Neotokyo – a multiplayer first person shooter that provides a visceral & realistic combat experience in a rich futuristic setting – is now available on Steam for free. Neotokyo is a stand alone mod for Half Life 2 that does not require SDK BASE or any other dependecy such as … Continue reading Neotokyo – Half-Life 2 Standalone MP Mod – Now Available For Free On Steam →

World of Speed – New Screenshots Released For Slightly Mad Studios’ Free Racing Game

Posted on: 07 Jul 2014

My.com has released a new set of screenshots for World of Speed, in which players can set up motor clubs where team members are assigned different roles in races. As a club the players can also capture entire cities in Territory Battles. World of Speed is developed by Slightly Mad Studios, will be completely free … Continue reading World of Speed – New Screenshots Released For Slightly Mad Studios’ Free Racing Game →

SIGGRAPH 2014 Video Shows Off Brand New Amazing Techniques For Glass, Plastic & Wood Physics

Posted on: 07 Jul 2014

During this year’s SIGGRAPH event, Tobias Pfaff, Rahul Narain, Juan Miguel de Joya, and James F. O’Brien showcased some new amazing techniques for glass, plastic and wood physics that surpass anything we’ve ever seen. This video shows the future of game physics, though we don’t know whether current-gen consoles (or even high-end PCs) are powerful … Continue reading SIGGRAPH 2014 Video Shows Off Brand New Amazing Techniques For Glass, Plastic & Wood Physics →

DSOGaming – Light – First Impressions + 10 Minutes Playthrough

Posted on: 06 Jul 2014

Team 17 was kind enough to provide us with a review code for Just A Pixel’s latest indie title, Light. Light is descrbed as a minimalist stealth infiltration game with a strong narrative that drives the action. And while its concept – and gameplay mechanics – are quite polished, the game is way too short … Continue reading DSOGaming – Light – First Impressions + 10 Minutes Playthrough →

Sony London’s Environment Artist Finishes Star Wars Episode I: Racer Map In CRYENGINE

Posted on: 05 Jul 2014

If you thought that game developers and artists are not experimenting with different game engines, well… you are in for a surprise. Sony London’s Environment Artist, Ben Keeling, has been working – these past months – on a map inspired by Star Wars Episode I: Racer in CRYENGINE. This map started as an Unreal Engine … Continue reading Sony London’s Environment Artist Finishes Star Wars Episode I: Racer Map In CRYENGINE →

What If Halo 4 Was Powered By Unreal Engine 4

Posted on: 05 Jul 2014

What’s the best way to show off your skills? But of course by re-creating famous games in different engines. Polycount’s member ‘Hristo Rusanov‘ has shared some images from his WIP map based on Halo 4. This map is being created in Unreal Engine 4, thus giving us a glimpse at what a Halo game would look like … Continue reading What If Halo 4 Was Powered By Unreal Engine 4 →