About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

GDC 2014 Survey Proves That PC Is The Most Popular Platform

Posted on: 19 Feb 2014

PC gaming is dying. No one cares about it. Consoles are overtaking. The Apocalypse is upon us, save yourselves. Nyaaaaaaaah. You’ve heard from a lot of sources that PC gaming is not as popular as – lets say – console gaming, right? I mean, Rockstar is constantly delaying the PC versions of GTA so this … Continue reading GDC 2014 Survey Proves That PC Is The Most Popular Platform

Oxide Games on Mantle: Nvidia needs to adapt – one way or another – if they want to stay relevant

Posted on: 19 Feb 2014

Our reader ‘Russell Collins’ has informed about an interesting interview of MaximumPC with Oxide Games about Mantle. When asked about Mantle and Nvidia cards, Oxide Games’ Dan Baker claimed that Nvidia will have to adapt – one way or another – if they want to stay relevant.

Ikaruga Is Now Available On Steam

Posted on: 19 Feb 2014

Great news for shoot ’em up fans as Ikaruga has just been released on Steam. Ikaruga is a vertical shoot ’em up that features an unique polarity-switching gameplay, in which players can switch the ship’s polarity and “get hit and absorb” enemy bullets.

New Unreal Engine 4 Video Shows Off Real-Time Cloth Simulation, Features A Nice “Minion” Surprise

Posted on: 19 Feb 2014

Our reader ‘Christian Hecht’ has informed us about a new project he’s been working on. Christian has created a test sequence on cloth simulation, rendered in real-time via Unreal Engine 4. Christian has used a Minion – yes yes, one of THOSE Minions – to showcase the real-time cloth simulation, and you can view a video … Continue reading New Unreal Engine 4 Video Shows Off Real-Time Cloth Simulation, Features A Nice “Minion” Surprise

Kingdom Come: Deliverance – One Hour Of Gameplay Footage

Posted on: 18 Feb 2014

Warhorse Studios has showcased a playable build of Kingdom Come: Deliverance. According to the team, this is the same build the company was showing to publishers last year. This video is one hour long, so sit back and enjoy the show!

Irrational Games Shuts Down, A New Small Studio Will Emerge

Posted on: 18 Feb 2014

Man, what a blow. Bioshock: Infinite was considered one of the best shooters (not THE best, but one of the best) of 2014. You’d expect that Irrational Games would be in a great place, however this legendary studio is shutting down. This was revealed by Ken Levine himself. Irrational Games is no more.

NASCAR ’14 Now Available On PC, PS3 & X360

Posted on: 18 Feb 2014

Deep Silver announced today that NASCAR ’14 is now available on PC, X360 and PS3. According to the company, players can look forward to new online leagues, skill-based matchmaking gameplay, improved single-player AI and soon, a free patch to align NASCAR ’14 with the new Sprint Cup Chase rules and updated driver roster.

The Vanishing of Ethan Carter – New Screenshot & Videos Show Off Vegetation

Posted on: 18 Feb 2014

The Astronauts has released a new screenshot and two videos, showcasing the vegetation that will be present in The Vanishing of Ethan Carter. The Vanishing of Ethan Carter looks really promising, and The Astronauts’ Adam Bryla has posted a story about how the development team approached 3D foliage. It’s an interesting post, so make sure to read … Continue reading The Vanishing of Ethan Carter – New Screenshot & Videos Show Off Vegetation

Shadow Warrior Targets 1080p/60FPS On PS4, Equivalent To PC Ultra Settings (SSAO & Mirrors Enabled)

Posted on: 18 Feb 2014

We recently had the pleasure of speaking with Flying Wild Hog about Shadow Warrior and its Road Hog Engine. The development team is currently working on the PS4 version of Shadow Warrior and we couldn’t help but ask them about that specific version. After all, there were some performance issues with the PC version of … Continue reading Shadow Warrior Targets 1080p/60FPS On PS4, Equivalent To PC Ultra Settings (SSAO & Mirrors Enabled)

Kingdom Come: Deliverance & Star Citizen Will Share Technology

Posted on: 18 Feb 2014

I’m pretty sure that Chris Roberts was whispering to himself one of Dr. Betruger’s lines from Doom 3 – “Amazing things will happen here soon, you just wait” – the moment he launched the crowd-funding campaign for Star Citizen. Indeed, it seems that amazing things are about to happen in the PC front, as Warhorse Studios and … Continue reading Kingdom Come: Deliverance & Star Citizen Will Share Technology