Posts by John Papadopoulos:
AMD Reports Q4 2014 Financial Results, 22% Revenue Drop Compared To Last Year
Posted on: 21 Jan 2015
Although we don’t usually share such reports, we thought it would be interesting to share AMD’s Q4 2014 results as the red team is currently working on its latest high-end GPU (that according to a number of rumors it will be beast).
Call of Duty: Advanced Warfare – Exo Zombies Havoc Trailer
Posted on: 21 Jan 2015
Activision has released the first gameplay trailer from the new Exo Zombies mode for Call of Duty: Advanced Warfare, starring John Malkovich, Bill Paxton, Rose McGowan, and Jon Bernthal. Exo Zombies is included with Havoc, the first DLC pack for Call of Duty: Advanced Warfare, and is planned for release on Xbox Live on January … Continue reading Call of Duty: Advanced Warfare – Exo Zombies Havoc Trailer
Europa Universalis IV: El Dorado Expansion Announced
Posted on: 21 Jan 2015
Paradox Development Studio announced today the El Dorado expansion for Europa Universalis IV. According to the press release, the centerpiece of El Dorado is the Nation Designer, a tool that let’s you customize your starting nation in a campaign.
Final Fantasy XIV: A Realm Reborn – Patch 2.5 Now Available
Posted on: 21 Jan 2015
Square Enix today announced the release of Patch 2.5, titled “Before the Fall” Part One, in preparation for the upcoming release of HEAVENSWARD, the first major expansion for Final Fantasy XIV: A Realm Reborn that will be released in Spring 2015.
Crysis Still Remains One Of The Most Beautiful PC Games, New Shader Mod & Texture Pack Compilation Released
Posted on: 20 Jan 2015
Crysis was released seven years ago and thanks to its modding community, Crytek’s title still remains one of the most beautiful games out there. Guru3D member ‘CryZENx’ has released a new Shader mod that enhances the game’s lighting, while another member from Guru 3D, gerardfraser, has released a pack compilation with the best textures for … Continue reading Crysis Still Remains One Of The Most Beautiful PC Games, New Shader Mod & Texture Pack Compilation Released
Vampyr Revealed, RPG From DONTNOD Entertainment, To Be Published By Focus Home Interactive
Posted on: 20 Jan 2015
Focus Home Interactive and DONTNOD Entertainment have revealed a new action RPG game called Vampyr. The game was revealed during an event held by Focus Home Interactive, so hopefully we’ll have more details about it in the coming hours or days.
Dragon Age: Inquisition – PC Patch #3 Detailed
Posted on: 20 Jan 2015
Bioware has detailed the upcoming third patch for the PC version of Dragon Age: Inquisition. According to the company, this is a ‘small, bug-fix only patch to address some high-frequency issues affecting the majority of players.’ This update will add mouse cursor scaling, key binding that will allow players to walk, will enable push-to-talk functionality in the multiplayer end … Continue reading Dragon Age: Inquisition – PC Patch #3 Detailed
Ori and the Blind Forest Gets New Beautiful Screenshots, Releases On March 11th
Posted on: 20 Jan 2015
Moon Studios and Microsoft have released a new set of screenshots for their highly anticipated platform adventure game, Ori and the Blind Forest. Powered by the Unity Engine, Ori and the Blind Forest combines beautiful visuals and a cinematic score for an unforgettable experience. The game is currently planned for March 11th release on Xbox … Continue reading Ori and the Blind Forest Gets New Beautiful Screenshots, Releases On March 11th
Under That Rain Is An Old-school Adventure Psychological Horror Game, Gets IndieGoGo Campaign
Posted on: 20 Jan 2015
Bad Tales Team has informed us about its latest adventure game that has an on-going IndieGoGo campaign. Under That Rain is described as an old school adventure psychological horror game in pixel art.
Watch_Dogs – Modders Partially Enable Parallax Occlusion Mapping, Still A WIP Project
Posted on: 20 Jan 2015
Our reader ‘Dirty Dan’ has shared with us an image, showing parallax occlusion mapping being used in Watch_Dogs. In case you didn’t know, POM was used in a number of screenshots prior to the game’s release, but was disabled in the final version. Dirty Dan was able to partially re-enable it, though as he told us … Continue reading Watch_Dogs – Modders Partially Enable Parallax Occlusion Mapping, Still A WIP Project