About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The Witcher 3 Runs with 60fps at Ultra Settings on Intel i7-4790 with GTX980, Gets New Screenshot

Posted on: 19 Mar 2015

The Witcher fans, here is something special for you today. Yesterday we reported about the game’s lack of support for DX12 and a draw distance slider. Today, however, we are bringing you some good news (alongside a new screenshot).

The Witcher 3 – Draw Distance Won’t Be Adjustable, No Plans For DX12 Support + 4K Resolution Screenshot

Posted on: 19 Mar 2015

Gamepressure has updated its “The Witcher 3” FAQ with some new information from CD Projekt RED about this highly anticipated RPG. According to the developers, PC gamers won’t be able to adjust the game’s draw distance. CD Projekt RED claimed that most distances (e.g. for meshes) are set in assets, meaning that while there will … Continue reading The Witcher 3 – Draw Distance Won’t Be Adjustable, No Plans For DX12 Support + 4K Resolution Screenshot

Brigade – New GTC 2015 Video Shows This Real-Time Path Tracer Engine in Its Full Glory

Posted on: 19 Mar 2015

OTOY has just released a new GTX 2015 video for its amazing real-time path tracer engine, the Brigade Engine. Contrary to all previous videos, this time OTOY has managed to minimize the noise side effect that was present in all previous videos. This video shows the future of the lighting system for video-games, so be … Continue reading Brigade – New GTC 2015 Video Shows This Real-Time Path Tracer Engine in Its Full Glory

StarCraft II: Legacy of the Void – Closed Beta Phase Begins March 31st

Posted on: 19 Mar 2015

Blizzard has announced that the closed beta phase for StarCraft II: Legacy of the Void will begin on March 31st. As Blizzard noted, the beta will run for a longer period of time than usual and that some things at the start of the beta will feel more rough than usual. In order to celebrate this announcement, … Continue reading StarCraft II: Legacy of the Void – Closed Beta Phase Begins March 31st

Absention – New Survival Horror Game Powered by Unreal Engine 4 – First Details & Screenshots

Posted on: 18 Mar 2015

Dream Wave Games has just announced Absention; a new VR survival horror Game with a ‘Groundhog Day’ twist that is powered by Unreal Engine 4.

Space Hulk: Ascension Edition Is Full Control’s Last Game, Studio Will No Longer Develop Games

Posted on: 18 Mar 2015

Nordic Games and Full Control have just announced that the latter will no longer develop games. Full Control’s last game was Space Hulk: Ascension Edition, however it will now reduce staff and focus on sales and community support for its existing games.

Fans Launch PC Petition for Forza Horizon 2 in Order to Show Interest

Posted on: 18 Mar 2015

At GDC 2015, Phil Spencer – the head of Microsoft’s Xbox division and Microsoft Studios – claimed that Microsoft is currently not looking into bringing the Forza franchise to the PC as, according to him, there isn’t a ‘tremendous request today for racing games like Forza on PC.’

Albedo: Eyes from Outer Space – First-Person Puzzle Adventure Game To Be Released on March 27th

Posted on: 18 Mar 2015

As we’ve said a long time ago, we fully support indie developers. Albedo: Eyes from Outer Space is the work of a solitary man, Fabrizio Zagaglia, and we are happy to report that his game will be officially released on Steam (after a Steam Early Access launch) on March 27th.

GeForce ForceWare 347.88 WHQL Drivers Released, Game-Ready Driver for Battlefield Hardline

Posted on: 18 Mar 2015

NVIDIA has released a new set of WHQL drivers for its graphics cards. According to the release notes, the GeForce ForceWare 347.88 WHQL ensures you’ll have the ‘best possible gaming experience with Battlefield: Hardline.’

Resident Evil B.O.W. Nation – New Total Conversion Mod For Doom

Posted on: 18 Mar 2015

Modder DooMero informed us about a new total conversion mod for Doom that is inspired by the Resident Evil series. As the modder noted, this DooM mod runs with gzdoom and uses various resources from Resident Evil 4, Resident Evil: Survivor, Resident Evil 2 and Resident Evil: Zero, including some ideas from Resident Evil Revelations.