Posts by John Papadopoulos:
MGS V: The Phantom Pain – Switching Models Results In The Most Bizarre & Awkward Cut-scenes… Ever
Posted on: 17 Sep 2015
YouTube’s ‘Tactical Modding Operations’ has released a number of videos in which they replaced the default cut-scenes characters of Metal Gear Solid V: The Phantom Pain with some others, resulting in some really bizarre scenes. I mean… seriously… replacing DD with Ocelot makes that particular cut-scene feel weird, especially when Big Boss holds Ocelot in … Continue reading MGS V: The Phantom Pain – Switching Models Results In The Most Bizarre & Awkward Cut-scenes… Ever
Pro Evolution Soccer 2016 – PC versus PS4/Xbox One Comparison Video
Posted on: 17 Sep 2015
Pro Evolution Soccer 2016 will be released in a couple of hours on Steam, alongside its PC demo. Now we are certain that a lot of you are still wondering what’s the deal with the PC version. Is it a hybrid like last year or not? Well, YouTube’s ‘Candyland’ released the following video, showing the … Continue reading Pro Evolution Soccer 2016 – PC versus PS4/Xbox One Comparison Video
Tom Clancy’s Rainbow Six: Siege Will Ship With 11 Maps, All Future Maps Will Be Available For Free
Posted on: 17 Sep 2015
Ubisoft has just announced that Rainbow Six: Siege will ship with 11 multiplayer maps, that will be playable both at day and night. Not only that, but the French company revealed that all post-launch maps will be made available to everyone for free.
Ghost in the Shell: Stand Alone Complex – First Assault – New Details & Gameplay Trailer Revealed
Posted on: 16 Sep 2015
Nexon America today revealed details for Ghost in the Shell: Stand Alone Complex – First Assault Online (First Assault). In this tactical team-based shooter, players take on the role of an augmented soldier fighting terrorists on the streets of a future cyberpunk world.
Tales of Zestiria – PC Version Will Be Locked At 30FPS
Posted on: 16 Sep 2015
Bandai Namco has just revealed that the PC version of Tales of Zestiria will be locked at 30fps. As the company noted, this is because “changing the framerate proved to have profound consequences on things like animation and overall fighting mechanics tuning.”
Rebel Galaxy – Space Simulation Game – Releases On The PC On October 20th
Posted on: 16 Sep 2015
Double Damage Games today announces that Rebel Galaxy is launching on October 20th, 2015 on PC through Steam and GOG. Rebel Galaxy will also launch on PS4, Xbox One, and Mac later in 2015. In order to celebrate this announcement, Double Damage Games released a new trailer for Rebel Galaxy that can be viewed below.
Fallout 4 – S.P.E.C.I.A.L. Video Series – Second Episode Focuses On Perception
Posted on: 16 Sep 2015
Bethesda has released the second episode in its Fallout 4’s S.P.E.C.I.A.L. educational series. As the publisher claimed, this educational video series will make players understand the seven defining attributes that make them S.P.E.C.I.A.L in Fallout 4. These seven attributes are: Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. This second episode focuses on Perception.
Unreal Engine 4.9 – The Legend of Zelda: Ocarina of Time – Dark Young Link DX12 Tech Demo Available
Posted on: 16 Sep 2015
CryZENx has been experimenting with various “Link” 3D models in Unreal Engine 4.9 these past few weeks, and released a new DX12 Tech Demo. Now we know that some of you are not big fans of CryZENx’s work, however you can download this demo for yourselves, test your machines, and play around with it.
NVIDIA GeForce Experience – Share Early Access Beta Is Now Available For Download
Posted on: 16 Sep 2015
NVIDIA has announced that the beta version for its GeForce Experiene Share Early Access program is now available is now avaiable for download.
Counter-Strike: Global Offensive – Latest Update Introduces New Player Animation System & Hitboxes
Posted on: 16 Sep 2015
Valve has released a new update for Counter-Strike: Global Offensive that – among other things – introduces a new player animation system, as well as new hitboxes. Moreover, this update fixes improper stencil state in glow pass rendering and adds dynamic player culling to prevent players and weapons poking through thin walls and revealing their … Continue reading Counter-Strike: Global Offensive – Latest Update Introduces New Player Animation System & Hitboxes