About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

It’s Been a Year Since Its Release but Grand Theft Auto V Still Looks Unbelievably Beautiful Thanks to Its Mods

Posted on: 10 Apr 2016

Grand Theft Auto V was released a year ago on the PC (April 14th). However, thanks to its really active modding community, Rockstar’s open-world title has been able to achieve – in some situations – photorealistic visuals, and remains one of the best graphically games released on our platform. Below you can view some screenshots … Continue reading It’s Been a Year Since Its Release but Grand Theft Auto V Still Looks Unbelievably Beautiful Thanks to Its Mods →

White Heaven – Narrative Horror Game Powered By Unreal Engine 4 – Gets New Screenshots

Posted on: 10 Apr 2016

Dreampainters has released a new set of screenshots for its upcoming narrative horror title, White Heaven. According to the team, the game has been developed using some of the latest graphical technologies, like Unreal Engine 4, Geometric’s Enlighten dynamic lighting, Truesky and Coherent UI.

Final Fantay XV for the PC Will Be a Tech Showcase if It Ever Happens, Will Be Beyond What Consoles Can Achieve

Posted on: 09 Apr 2016

In an interview with JeuxVideo, Hajime Tabata revealed that the PC version of Final Fantasy XV – if it ever happens – will be a tech showcase, and will be beyond what current-gen consoles can achieve.

Star Citizen – New Video Shows Updated EVA Transitions

Posted on: 09 Apr 2016

Cloud Imperium has released a new video, showcasing the three-stage EVA (Extra-Vehicular Activity) transitions of Star Citizen. Star Citizen seems to have a lot of potential, so here is hoping that Cloud Imperium will deliver on its promises. Enjoy!

Sherlock Holmes: The Devil’s Daughter – New Screenshots Released

Posted on: 09 Apr 2016

Bigben Interactive has released a new set of screenshots for Sherlock Holmes: The Devil’s Daughter. Sherlock Holmes: The Devil’s Daughter will feature large areas to explore, will let players freely roam an expansive landscape of playable terrain, and will come with five cases to solve. The game is powered by Unreal Engine 4 and is … Continue reading Sherlock Holmes: The Devil’s Daughter – New Screenshots Released →

Legacy of Kain Online F2P Spin-Off, Nosgoth, Has Been Cancelled

Posted on: 08 Apr 2016

Square Enix has just announced that the free-to-play online Legacy of Kain spin-off, Nosgoth, has been cancelled. This does not surprise us of course as a F2P game was not what Legacy of Kain fans were yearning for these past couple of years.

Dark Souls III – Max Versus Low Comparison Screenshots

Posted on: 08 Apr 2016

Dark Souls III releases next week and below you can find some comparison screenshots between the game’s Max and Low settings. Ironically enough, the Max screenshots look blurrier than the Low images due to the excessive use of Depth of Field and the AA solution that Dark Souls III uses. Therefore, we strongly suggest disabling … Continue reading Dark Souls III – Max Versus Low Comparison Screenshots →

The Fan Legacy: Metal Gear Solid – Demo Now Available

Posted on: 08 Apr 2016

Metal Gear Solid fans, here is something for you. Yesterday, we informed you about The Fan Legacy: Metal Gear Solid – a first-person experience allowing fans the opportunity to revisit some of the most emblematic MGS levels. This project will go live this May, and you can download its demo right here, right now.

Everybody’s Gone to the Rapture – Official PC Requirements Revealed

Posted on: 08 Apr 2016

The official Steam store page for Everybody’s Gone to the Rapture has gone live, revealing the game’s PC requirements. PC gamers will need at least a 64-bit operating system, 4GB of RAM, a modern-day quad-core CPU and an NVIDIA GeForce GTX 560 Ti or an AMD Radeon HD 6850 GPU. You can read the game’s full PC requirements … Continue reading Everybody’s Gone to the Rapture – Official PC Requirements Revealed →

Fan Is Working On An Unofficial Tomb Raider II Remake In Unreal Engine 4

Posted on: 08 Apr 2016

Nicobass is currently working on a fan remake of Tomb Raider II in Unreal Engine 4. While we don’t really know whether this project will ever see the light of day, we’ve got some screenshots to share with you from it. This unofficial fan remake of Tomb Raider II does look impressive, so here is … Continue reading Fan Is Working On An Unofficial Tomb Raider II Remake In Unreal Engine 4 →