About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The third big update for Dishonored 2 is now available and here is what it fixes

Posted on: 23 Mar 2017

Arkane Studios has just released the third major update for Dishonored 2. According to the release notes, this update comes with various UI optimizations, adds a a « Full » option for the « Mana Replenish » setting and adds an option to hide the quick select dock.

Street Figher V will be free to play on the PC for an entire week, beginning on March 28th

Posted on: 23 Mar 2017

Capcom announced that it will be offering PC players a free glimpse into several new features and enhancements coming to Street Fighter V’s Capcom Fighters Network (CFN) online experience. Beginning on March 28th at 1pm PST /9pm GMT and running to April 3rd at 12pm PST / 8pm GMT, current and new Street Fighter V players will … Continue reading Street Figher V will be free to play on the PC for an entire week, beginning on March 28th

Arma 3 has sold 3 million units worldwide

Posted on: 23 Mar 2017

Bohemia Interactive has announced that its military sim, Arma 3, has sold 3 million units worldwide. Arma 3 was officially released on September 2013 and it took Bohemia almost four years to hit its 3 million milestone.

3DMark’s API Overhead feature test now fully supports the Vulkan API

Posted on: 23 Mar 2017

Futuremark has announced that it has added Vulkan support to its 3DMark API Overhead feature test. This basically means that players can now compare the API performance of Vulkan, DirectX 12, and DirectX 11 with one easy-to-use test.

The first Global Illumination performance mod for NieR: Automata is now available

Posted on: 23 Mar 2017

Modder ‘Kaldaien’ has implemented DrDaxxy’s Global Illumination performance tweaks into his FAR (Fix Automata Resolution) mod for NieR: Automata. Kaldaien has provided two versions and those who download the Automatic version will have to make sure to migrate to the “Testing” branch.

Tom Clancy’s Ghost Recon: Wildlands – Update 2 is now available, adds SMAA and improves performance

Posted on: 23 Mar 2017

Ubisoft has released the second big update for its new open-world tactical shooter, Tom Clancy’s Ghost Recon: Wildlands. According to the release notes, this patch weights around 5GB in size and adds SMAA, improves overall performance, addresses a series of random crashes and fixes an issue causing framerate drops when the saving icon was being displayed.

Resident Evil 7 began development in 2014, was heavily inspired by the Evil Dead movie

Posted on: 23 Mar 2017

Capcom has released a new video for Resident Evil 7, focusing on the game’s development. The development of Resident Evil 7 started in 2017 and even though Resident Evil 6 was a really successful action title, for this new Resident Evil title the team felt the need to return to the survival horror genre.

GOG Galaxy receives largest update to date, leaves beta phase

Posted on: 22 Mar 2017

CD Projekt announced today that GOG Galaxy, the gamer-friendly client, is coming out of beta with a major new update. As the press release reads, the highlight of GOG Galaxy Update 1.2 is Universal Cloud Saves. This new feature makes it possible to add cloud saving functionality not only to new games, but also to … Continue reading GOG Galaxy receives largest update to date, leaves beta phase

Modder has figured out a way to almost double the performance of NieR: Automata

Posted on: 22 Mar 2017

As we’ve already said, NieR: Automata does not feature a lot of graphics settings to tweak and as a result of that, the game does not scale well on older graphics cards. However, it appears that modders have figured out a way to almost double the game’s performance; something that will be very useful to … Continue reading Modder has figured out a way to almost double the performance of NieR: Automata

AMD Radeon Crimson ReLive Edition 17.3.3 adds support for multi-GPUs in Mass Effect: Andromeda

Posted on: 22 Mar 2017

AMD has released a new driver for its graphics cards. According to the release notes, the AMD Radeon Crimson ReLive Edition 17.3.3 introduce a Crossfire profile for Mass Effect: Andromeda, and fixes some texture flickering issues in it in multi-GPU configurations.