About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Runic Games, creator of Torchlight, has shut down

Posted on: 03 Nov 2017

Runic Games, the team behind Torchlight and HOB, has announced that it is closing down. We don’t know the reasons behind this closure, though we can assume that the latest game from Runic Games, HOB, did not sell well.

Starcraft 2 goes free to play on November 14th

Posted on: 03 Nov 2017

Blizzard has announced that Starcraft 2 will go free to play on November 14th. Beginning November 14th, players around the world will get free access to the full award-winning Wings of Liberty campaign and the multiplayer competition of StarCraft II’s ranked ladder, including all the latest units and balance updates through the latest release in … Continue reading Starcraft 2 goes free to play on November 14th →

Middle-earth: Shadow of War – Patch 1.05 addresses audio static bug, brings bug fixes & improvements

Posted on: 03 Nov 2017

Monolith has released a brand new update for Middle-earth: Shadow of War. According to the release notes, the Shadow of War patch 1.05 addresses the audio static issue we previously reported. In addition, this patch comes with various minor bug fixes and improvements.

Castlevania: Simon’s Destiny, Castlevania total conversion mod for GZDOOM, is now available for download

Posted on: 03 Nov 2017

Back in September, we informed you about a Castlevania total conversion mod for GZDoom, called Castlevania: Simon’s Destiny. Castlevania: Simon’s Destiny aims to reinvent the very first NES title of the franchise with a nostalgic yet brand new first person gameplay. And we are happy to report that this total conversion is available for download.

Ashes of the Singularity: Escalation – Update 2.6 is now available, brings new tutorials and UI improvements

Posted on: 03 Nov 2017

Stardock has released a v2.6 update for its massive-scale RTS game, Ashes of the Singularity: Escalation. In addition to the new tutorials, the update includes several improvements, a new Quantum Upgrade, a rework of air production for the Substrate faction, adjustments to the way players repair their forces, and more.

Ys VIII: Lacrimosa of DANA has been delayed to 2018

Posted on: 03 Nov 2017

NIS America has announced that the PC version of Ys VIII: Lacrimosa of DANA has been delayed once again. The game was originally meant to hit the PC this September, however it was delayed due to continued efforts in improving its gameplay quality. While NIS America did not reveal any ETA when it announced that … Continue reading Ys VIII: Lacrimosa of DANA has been delayed to 2018 →

Destiny 2 – Patch 1.0.6 is now available and addresses memory leaks, introduces stuttering issues

Posted on: 03 Nov 2017

Bungie has released a new update for Destiny 2. According to the release notes, the Destiny 2 patch 1.0.6 fixes a memory leak that caused gradual performance degradation over time. However, it appears that this new patch has introduced some annoying stuttering issues.

Nioh: Complete Edition does not support mouse on the PC

Posted on: 03 Nov 2017

Nioh: Complete Edition releases in a few days on the PC and according to streamers, it does not feature any support for mouse. While the game does support the keyboard, Team Ninja has completely dropped the ball and did not implement any mouse support in it.

Wolfenstein 2 tech details: +30k drawcalls & up to +6 million triangles per frame, volumetric fog, tessellated water surface and more

Posted on: 02 Nov 2017

id Software’s Lead Renderer Programmer, Tiago Sousa, has shared some interesting tech details about Wolfenstein II: The New Colossus. According to Sousa, Wolfenstein 2 sports almost 30X more drawcalls than DOOM, something that could explain why this game is a bit more demanding that it.

Monster Hunter World won’t feature any micro-transactions or loot boxes

Posted on: 02 Nov 2017

Micro-transactions and loot boxes are here to stay. Middle-earth: Shadow of War has them, Call of Duty: WWII has them, Star Wars: Battlefront 2 has them. To put it simple, every damn game these days has some sort of micro-transactions. As such, it’s quite refreshing hearing that a new game won’t feature any of it.