About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Metro Exodus will be the first PC game using the NVIDIA RTX real-time raytracing tech

Posted on: 21 Mar 2018

4A Games has announced that Metro Exodus will be using the RTX real-time raytracing tech. Since we’ve been focusing on the DirectX Raytracing API these past days, know that the NVIDIA RTX consists of a highly scalable ray-tracing technology running on NVIDIA Volta architecture GPUs.

Epic Games showcases an incredible real-time raytracing tech demo of Star Wars in Unreal Engine 4

Posted on: 21 Mar 2018

In order to showcase the incredible capabilities of the recently announced DirectX Raytracing API, Epic Games released a video showing a Star Wars tech demo in Unreal Engine 4. And it looks absolutely gorgeous.

Ni No Kuni II: Revenant Kingdom will not be using the Denuvo anti-tamper tech [UPDATE: Confirmed]

Posted on: 21 Mar 2018

Ni No Kuni II: Revenant Kingdom releases next month and according to its official Steam store page, this game will not be plagued by the Denuvo anti-tamper tech. This appears to be a pleasant surprise as Bandai Namco’s previous title, Dragon Ball FighterZ, used it.

Total War Saga: Thrones of Britannia delayed until May 3rd

Posted on: 21 Mar 2018

SEGA and Creative Assembly announced that Total War Saga: Thrones of Britannia has been delayed until May 3rd. The game was originally meant to hit stores on April 19th, however the development team needed a little more time in order to further polish it.

AMD confirms CTS Labs security exploits, will fix them through BIOS updates in the coming weeks

Posted on: 21 Mar 2018

On March 13th, CTS Labs published some security exploits that it discovered on AMD’s CPUs. CTS Labs got in touch with the red team on March 12th and gave it only 24 hours before going public. Obviously that was kind of fishy and a lot of people were curious whether these exploits were legit or not. … Continue reading AMD confirms CTS Labs security exploits, will fix them through BIOS updates in the coming weeks

A Way Out – Official PC Requirements + Launch Trailer

Posted on: 21 Mar 2018

Electronic Arts has released the launch trailer for A Way Out and revealed its official PC requirements. According to the PC specs, PC gamers will need at least an Intel core i3-2100T or an AMD FX 6100 with 8GB of RAM and an NVIDIA GTX 650Ti or an AMD Radeon HD 7750.

Star Wars Battlefront 2 Update 2.0 detailed, adds pre-compilation of DX12 shaders to reduce stuttering

Posted on: 21 Mar 2018

Electronic Arts and DICE have released a new major update for Star Wars Battlefront 2. As promised, this patch makes a lot of changes to its progression system. Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase.

World of Tanks has surpassed 160 million registered players, Update 1.0 is now available

Posted on: 21 Mar 2018

Wargaming has announced that World of Tanks has passed 160 million registered players, and that its major update 1.0 is now available, unleashing Wargaming’s high-end Core graphics engine exclusively for PC players. The biggest ever update to the game takes tank combat to new heights with improved visuals, 29 completely reworked battlefields, a new soundtrack, … Continue reading World of Tanks has surpassed 160 million registered players, Update 1.0 is now available

Futuremark shows accurate reflections with DXR, first raytracing tech demo coming at the end of 2018

Posted on: 21 Mar 2018

Futuremark has shared with us some GIFs, showing some of the visual improvements that are coming with real-time raytracing. According to the team, real-time raytracing can render accurate real-time reflections of dynamic objects, can produce reflections of objects that exist outside the main camera view, can produce accurate, perspective-correct reflections on all surfaces in real-time, and they can … Continue reading Futuremark shows accurate reflections with DXR, first raytracing tech demo coming at the end of 2018

NVIDIA GeForce 391.24 WHQL driver is available, optimized for Sea of Thieves

Posted on: 21 Mar 2018

NVIDIA has released a new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 391.01 WHQL driver is optimized for Sea of Thieves. In addition, this driver fixes an issue that prevented the NVIDIA Freestyle being enabled for supported games and some display flickers continuously after disabling and enabling the GPU using … Continue reading NVIDIA GeForce 391.24 WHQL driver is available, optimized for Sea of Thieves