About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Someone is remaking the first Unreal in Unreal Engine 4, first comparison screenshots

Posted on: 30 Jul 2018

Modder ‘DKG-Prog’ is currently working on a fan remake of the first Unreal game in Unreal Engine 4. Contrary to Unreal Redux though, which will stay as close the original material as possible, this fan remake will have custom assets and different weapons.

PlayerUnknown’s Battlegrounds sold 4.7 million units on PC in June, The Crew 2 sells 700K digital units

Posted on: 29 Jul 2018

SuperData Arcade has shared its monthly report, claiming that thanks to a Steam sale, PlayerUnknown’s Battlegrounds sold 4.7 million units on PC in June, up significantly from May and only second to its peak month in October 2017.

Super Mario 64 – Nintendo 64 versus Unreal Engine 4 PC fan project screenshot comparison

Posted on: 29 Jul 2018

CryZENx, best known for his amazing Zelda Ocarina of Time remakes in Unreal Engine 4, is currently working on a Super Mario 64 tech demo in Unreal Engine 4. Although we don’t know what this demo will offer, CryZENx released a comparison screenshot between this Unreal Engine 4 PC fan project and its original Nintendo … Continue reading Super Mario 64 – Nintendo 64 versus Unreal Engine 4 PC fan project screenshot comparison

Another Metroid 2 Remake patch 1.4.1 improves graphics, overhauls Fusion mode and more

Posted on: 29 Jul 2018

Reddit’s lLoneWandererl has released a new update for the fan-made remake of Metroid 2 for the PC, Another Metroid 2 Remake (also known as AM2R). This update improves/updates graphics, overhauls the Fusion mode and adds French, Czech, and German localizations.

Half Life looks amazing in Unreal Engine 4, lots of new screenshots from Project Lambda fan project

Posted on: 28 Jul 2018

It’s been a while since our last look on the Half Life in Unreal Engine 4 fan project, right? Well, good news everyone as Alex04se has released a new set of screenshots from the almost final version of this project that look stunning.

New Level Editor released for the original System Shock game

Posted on: 28 Jul 2018

Modder ‘dertseha’ has released a brand new level editor for the classic System Shock game. According to the modder, the previous “deck” Editor from InkyBlackness reached its limits, so it was necessary to think of a brand new editor. This new editor is called HackEd and its initial version is available for download.

Someone is remaking the classic Drakan game in Unity Engine and there is a tech demo for you to download

Posted on: 28 Jul 2018

Remember Drakan? No? Shame on you then. Drakan was a third-person action-adventure game developed by Surreal Software that was set in a high fantasy world, in which players could ride a mighty dragon. It was a really cool game and YanGez93 has been working on a fan remake of it in Unity Engine.

Super Street Fighter 2 Ultimate Ver. 3.0 is an awesome free MUGEN game, featuring a Tag Mode (2vs2)

Posted on: 28 Jul 2018

Gui Santos, the man behind some amazing Mortal Kombat Mugen games, has released a new version of Super Street Fighter 2 Ultimate. As you may have guessed, Super Street Fighter 2 Ultimate is a free Mugen game based on Capcom’s classic fighting game and this latest version comes with a Tag mode/system.

Capcom explains the reasons why Monster Hunter World is CPU heavy

Posted on: 28 Jul 2018

Monster Hunter World releases in a few days and Capcom’s WBacon has shared some details about the engine powering it, and explained why the game is CPU heavy. As WBacon said, Monster Hunter World is powered by the MT Framework Engine which was able in past titles to use multiple CPU cores/threads.

Fallout 4 gets a 111 Cloverfield Lane bunker, featuring custom meshes and textures

Posted on: 28 Jul 2018

Modder ‘Wandering Ranger’ has released a new mod for Fallout 4 that introduces to it a new bunker inspired by the 111 Cloverfield Lane movie. This bunker is located behind the Sole Survivor’s home in Sanctuary Hills and features workbenches, clutter, and plenty of storage.