About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

NVIDIA officially announces PhysX 5.0, will be available in 2020

Posted on: 19 Dec 2019

NVIDIA has officially announced the next version of its physics SDK, PhysX 5.0. According to the green team, PhysX 5.0 will be available in 2020. This new version of PhysX will have support for a unified constrained particle simulation framework.

This 2.8GB AI-enhanced mod overhauls the textures of Half-Life, Blue Shift and Opposing Force

Posted on: 19 Dec 2019

Modder ‘Leaufai’ has released a new AI-enhanced HD Texture Pack for the classic Half-Life games. This mod, which is 2.8GB in size, overhauls the textures of Half-Life, Half-Life: Opposing Force and Half-Life: Blueshift.

New official screenshots released for Pearl Abyss’ massively multiplayer online shooter, PLAN 8

Posted on: 18 Dec 2019

Pearl Abyss has released a new set of screenshots for its exosuit massively multiplayer online shooter, PLAN 8. These new screenshots showcase some of the weapons and gears that players will be able to equip their characters.

War Thunder now supports Ray Traced Global Illumination effects on the PC

Posted on: 18 Dec 2019

Gaijin Entertainment has released a new update for War Thunder. According to the developers, Update 1.95 brings an upgraded graphical engine with stunning Ray Traced Global Illumination, HDR support and a physical spark system.

Call of Duty: Modern Warfare has sold more than $1 billion in sell-through worldwide

Posted on: 18 Dec 2019

Activision has announced that Call of Duty: Modern Warfare has sold more than $1 billion in sell-through worldwide. The game has surpassed 500 million multiplayer hours played since release with nearly 300 million multiplayer matches.

Former PS4-exclusive tactical multiplayer shooter, Boundary, will support Ray Tracing on PC

Posted on: 18 Dec 2019

Remember Boundary? The tactical sci-fi multiplayer shooter that was originally meant to come out exclusively on the PS4? Well, not only will this game release on the PC, but it will also feature PC-exclusive features like real-time Ray Tracing.

Bungie is looking into adding cross-play support to Destiny 2, but can’t make any promises

Posted on: 18 Dec 2019

Cross-play is a feature that most multiplayer games should be offering these days. Seriously, this is a no brainer as it can make a huge difference in your multiplayer experience. And while Bungie is currently looking into adding such a feature in Destiny 2, it cannot make any promises.

Official GTC 2019 Ray Tracing trailer released for Bright Memory Infinite

Posted on: 18 Dec 2019

FYQD-Studio and NVIDIA have released an official Ray Tracing trailer for Bright Memory Infinite. Bright Memory: Infinite is the all-new lightning-fast fusion of the FPS and action genres.

Capcom has completely removed the Denuvo anti-tamper tech from Resident Evil 2 Remake

Posted on: 18 Dec 2019

Resident Evil 2 Remake was arguably one of the best games of 2019. However, Capcom originally decided to use the controversial Denuvo anti-tamper tech. Well, we are happy to report today that the Japanese team has completely removed Denuvo from its title.

New Resident Evil 3: Nemesis details surface; game changes, cast, new trailer, unannounced game & more

Posted on: 18 Dec 2019

Capcom has revealed some new details about the upcoming Resident Evil 3 Remake, Resident Evil 3: Nemesis. According to the team, the remake will have bigger changes and will not stick as close to the original as Resident Evil 2 Remake did. Not only that, but the developers may also change some story events.