Gears of War E-Day feature-3

Gears of War: E-Day Multiplayer Open Beta Begins on August 6

NVIDIA has revealed that the multiplayer open beta phase for Gears of War: E-Day will begin on August 6. Moreover, the green team has released a new driver that you can get from here.

Gears of War: E-Day takes place fourteen years before Gears of War. War heroes Marcus Fenix and Dom Santiago return home to face a new nightmare: the Locust Horde. These subterranean monsters, grotesque and relentless, erupt from below, laying siege on humanity itself.

The game will be using Unreal Engine 5.8, and it will have a story campaign, a Horde Siege PvE Mode, and Refined and Focused PvP Multiplayer.

Gears of War: E-Day will also come with modernized controls and movement that will make combat feel more fluid while retaining Gears’ signature cover-based feel. Players can jump, vault, slide, and flank their enemies.

Tech-wise, Gears of War: E-Day will be one of the first games to use Unreal Engine 5’s MegaLights. Thanks to MegaLights, the game will have hundreds of lights that can cast shadows.

Not only that, but Gears of War: E-Day will have lots of destructible objects. In the demo, we see the devs destroying pillars and various environmental objects. To be honest, I don’t expect everything to be destructible. Still, GoW: E-Day should have more destruction than your average triple-A game.

Since the game is using Unreal Engine 5.8 and takes advantage of Lumen and MegaLights, I’m certain that the Ray Tracing option will enable Hardware Lumen. We’ve seen a similar thing in previous UE5 games, like Silent Hill 2 Remake.

Microsoft plans to release Gears of War: E-Day on October 6. You can also find its official PC system requirements here. Finally, I recommend watching this PC trailer, as it can give you a good idea of what you can expect from it visually.

As with Halo: Campaign Evolved, MS did not provide us with a new preview or review code. So, when the Open Beta phase launches, I’ll test it on my main PC gaming system and report my findings.

Stay tuned for more!