The Elder Scrolls V Skyrim Falkreath Unreal Engine 5

The Elder Scrolls V: Skyrim’s Falkreath looks mind-blowing in Unreal Engine 5

Leo Torres has shared a video, showcasing The Elder Scrolls V: Skyrim’s Falkreath in Unreal Engine 5 at a more realistic and lore-accurate scale. This video will give you an idea of what a next-gen TES game could look like. So, be sure to check it out.

The artist has rendered this scene in Unreal Engine 5.3.2 on an NVIDIA GeForce RTX 3090. Torres used a mix of third-party models and custom assets modeled in Blender to create this environment. Nanite was also used for all models and foliage. Furthermore, the artist took advantage of hardware Lumen for global illumination and reflections. And finally, to smooth out the edges, Torres used NVIDIA DLAA.

As you will see, this recreation is absolutely stunning. The video starts with a cinematic flythrough and ends with a first-person walkthrough. That first-person walkthrough could give us a glimpse at the next The Elder Scrolls game. Though, I have to say that I’d be pleasantly surprised if The Elder Scrolls 6 matches these visuals. For that to happen, though, TES6 must target PS6 and the next Xbox. And, from what we know so far, The Elder Scrolls 6 will come out for PS5 and Xbox Series X. I mean, take a good look at it. There are no pop-ins even for the shadows in this video. The level of detail and asset density is beyond what we’ve seen in most games so far (though I’d love to see some wind effects on the trees and bushes as the environment feels a bit static).

Falkreath is the first Skyrim area that Torres has recreated. The artist has also remade Markarth, Blackreach, WhiterunSolitude and Winterhold. So, be sure to also check them out as they look amazing.

Speaking of Unreal Engine 5, you should also check out the following fan projects. For instance, you can find some faithful remasters of Dark Souls and Dark Souls 3, which are super cool. A few days ago, we also shared an amazing remake of Toy Story 2. Then there’s this fantastic fan remake of STALKER that’s worth a look. Then there’s this fantastic fan remake of STALKER that’s worth a look. Oh, and don’t miss the Grand Theft Auto 6 fan concept in UE5; it’s pretty impressive. Earlier this month, we also shared fan remakes of Grand Theft Auto San Andreas and GTA 3, as well as an Uncharted fan game. We also have a fan remaster of Unreal Gold in UE5. You should also watch the full-on remake video for Final Fantasy 9.

Need for Speed Carbon and Tony Hawk’s Underground have also received some cool remakes. And if that’s not enough, there are fan remakes for Rayman 3, Death StrandingFallout 4The Elder Scrolls V: Skyrim’s SolitudeGrand Theft Auto 4Need for Speed: Most WantedFallout 4Resident Evil 1Skyrim’s Winterhold and Silent Hill 3’s Lakeside Amusement Park. There is also this Studio Ghibli stylized teaser for Zelda: Ocarina of Time in Unreal Engine 5. So, lots of UE5 fan remakes, right? Well, since they’re all really cool, we suggest giving them a watch.

Enjoy and stay tuned for more!

The True Scale of Falkreath: Skyrim in UNREAL ENGINE 5! [4K]

16 thoughts on “The Elder Scrolls V: Skyrim’s Falkreath looks mind-blowing in Unreal Engine 5”

  1. Looks like more paid for marketing there by epig/diz. UE games are much less modded also which is a huge draw for these classic bethesda games of course. Top dl and mods avail games on nexisnotsees are all those games by far. Obviously dev-pub shysters want that all to be paid dlc for them so they’ve taken steps against it like crapcom has done. Their games top mods are usually nude mods for a long time and just due to one idoit live streaming forgetting to disable their nude mod we get new drm just for that. This looks good but there’s not much to it past a demo type of thing.

  2. i realy realy love it. If it was a paid mod i even would pay for it. It is amazing. Heavenly almost. The only frustrating is why Bethesda didnt do it themselfs and sell it as Skyrim 2024 edition i wouldnt mind to buy it again.
    But what an amazing piece of technological graphical art. 10/10.

    1. imo a third version of Skyrim wouldn’t have sold very well, assuming there are people at Bethesda that are even competent enough to make it happen. That may be cynical of me but I have very little expectations of Bethesda anymore.

        1. Why would the CIA be promoting cheesy Unreal Engine 5 fan “remakes”? This seems more like something Epic Games would be paying someone to do, unless it prominently featured ray tracing or DLSS/DLAA in which case it would make more sense for NVIDIA to be paying for it.

    2. It’s certain that next TES will also be using Creation2 engine – which was pretty good looking, character-models putting aside:those, were bad.

    3. Because most people who made Skyrim already left or moved on to other things. The ones currently employed at Bethesda know nothing about the game, and—looking at Fallout 76 and Starfield—lack the passion to make such a game.

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