Leo Torres has posted a video in which he recreated the city of Markarth from The Elder Scrolls V: Skyrim in Unreal Engine 5. The artist redesigned the area to be more realistic and in line with the game’s lore. So, go ahead and take a look at it.
This remake is part of an ongoing project to visualise a more realistic and lore-accurate scale of Tamriel’s cities. To be more precise, Markarth now has sixteen times the detail it had in Skyrim. And, as you will see, it looks stunning.
This video was rendered out in Unreal Engine 5.3.2 on an NVIDIA GeForce RTX 3090. Leo Torres used a mix of third-party models and custom assets modeled in Blender. Moreover, he used Nanite for all models and foliage. Plus, he used Hardware Lumen for Global Illumination and reflections.
The end result is truly impressive. This video will give you an idea of what a modern-day remake of Skyrim could have looked like in Unreal Engine 5. And, will The Elder Scrolls 6 be able to come close to these visuals?
Markarth isn’t the first area that Torres has recreated in Unreal Engine 5. The artist has also remade Whiterun, Solitude, Blackreach and Winterhold. So, be sure to also check them out as they look amazing.
If you’re into Unreal Engine 5, you’ve got to check out these other awesome fan video remakes. There are faithful remasters of Dark Souls and Dark Souls 3, which are super cool. Then there’s this fantastic fan remake of STALKER that’s worth a look. Oh, and don’t miss the Grand Theft Auto 6 fan concept in UE5; it’s pretty impressive. We also have a fan remaster of Unreal Gold in UE5. You should also watch the full-on remake video for Final Fantasy 9.
Need for Speed Most Wanted, Need for Speed Carbon and Tony Hawk’s Underground have also received some cool remakes. And if that’s not enough, there are fan remakes for Death Stranding, Fallout 4, The Elder Scrolls V: Skyrim’s Solitude, Grand Theft Auto 4, Fallout 4, Resident Evil 1, Skyrim’s Winterhold and Skyrim’s Whiterun. There is also this Studio Ghibli stylized teaser for Zelda: Ocarina of Time in Unreal Engine 5. So, lots of UE5 fan remakes, right? Well, since they’re all really cool, we suggest giving them a watch.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”