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Marvel’s Spider-Man 2 Unofficial PC Version 1.0.2 brings major performance improvements, fixes 200 textures/shaders and adds IGTI upscaling

The team behind the unofficial PC port of Marvel’s Spider-Man 2 has released a brand new version of it. According to the team, Marvel’s Spider-Man 2 PC Brazil Version 1.0.2 brings major performance improvements.

Additionally, this latest version adds support for upscaling modes. From what I’ve seen, there isn’t yet support for DLSS 2 or FSR 2.0. Instead, the game uses IGTI upscaling.

What’s also interesting is that the game now has some graphics settings to tweak. For instance, you can adjust the quality of Geometry, Shadows, Ambient Occlusion, SSR Reflections, Clouds and Fog. The game also supports both DX11 and DX12 (though the devs recommend using the DX11 API).

Not only that but Marvel’s Spider-Man 2 PC Brazil V1.0.2 fixes around 200 textures/shaders and adds support for specular lighting to character models. Its team has also shared some updated PC requirements. These new PC specs also list the PC config you’ll need for gaming at 4K.

So, according to the new PC requirements, PC gamers will need an Intel i7 12700K or an AMD Ryzen 7 5800X with 32GB of RAM and an NVIDIA GeForce 4070 or an AMD Radeon RX 6800XT. Not only that but with the IGTI upscaling, the game is playable on the Steam Deck.

Do note that there are still major graphical glitches. And, as you will see, there are still major stuttering issues. So while this latest build has greatly improved performance, you still won’t be able to get a constant 60fps experience. Still, we should not forget that the first version of Marvel’s Spider-Man 2 PC Brazil came out a month ago, on January 16th. So, the fact that the game already runs the way it does is mighty impressive.

For those wondering, Ray Tracing is disabled by default in this unofficial PC port of Marvel’s Spider-Man 2. So, these PC specs are for the non-RT version.

Finally, Marvel’s Spider-Man 2 PC Brazil still needs a lot of work. While you can play it from start to finish, I don’t really consider this enjoyable. Once the modding team manages to fix all of the visual issues and address the stutters, I’ll be able to recommend it. This might take a while, so there is no point at all right now to search for it in order to try it. At least in my opinion.

Although Sony hasn’t officially announced Marvel’s Spider-Man 2 for the PC, we expect to see it in FY 2025. Or at least that’s what a previous leak suggested.

Enjoy and stay tuned for more!

spider-man 2 new pc specs

https://twitter.com/pc_focus__/status/1758118102636577123

18 thoughts on “Marvel’s Spider-Man 2 Unofficial PC Version 1.0.2 brings major performance improvements, fixes 200 textures/shaders and adds IGTI upscaling”

  1. Kudos to the madlads working on this. Hopefully by the time the official port is out, this unofficial one gets played by pretty much everyone who wanted to play the game on PC so that soyny’s revenues are cut down to a minimum lol

  2. May i go Devil’s Advocate for a hot minute here…
    It could be argued to be just a trivial matter of version numbers which in the end don’t matter, but…

    Notice how this is modders we’re talking about, and it turns out that just like the salaried AA and AAA publishers, they released and/or called 1.0 a terribly unfinished “project” let’s call it.
    Both fell for the same practice in completely different contexts.
    Interesting to say the least.
    Seems like a practice tough to stay away from these days.

    Correct me if I’m missing something.

  3. Marvel’s Spider-Man 2 PC Brazil Version 1.0.2

    What an idiotic name.
    People from South America have always been like this.
    They always want to be “number one”, only the Spanish language should be present in the world and all the rest of this type of nonsense.
    Literally like Americans, they think and want to be the center of the world.

    1. Well, America is in fact the center of the world. Most people know that the Continental Plates drift around very slowly but what most people don’t know is that all of the other continental plates are slowly revolving around the North American continent which obviously puts America in the center of the world. That’s what they teach us in school here so it must be true.

      https://uploads.disquscdn.com/images/a3a4089f9c55b9c79cf913b0a9f313ea85c7fc3d6a10e239090b9587a0b28a2f.jpg

  4. Imagine having all this choice of games on PC, all this freedom, and deciding to play one of those woke Hollywood Sony experiences. Pathetic.

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