Victura has announced that the Early Access phase for Six Days in Fallujah will begin on June 22nd. In order to celebrate this announcement, the publisher has also released a new gameplay trailer that you can find below. Continue reading Six Days in Fallujah Early Access begins on June 22nd, gets official PC system requirements
Monthly Archives: May 2023
Capcom adds Denuvo to Street Fighter 6 three days before release
Street Fighter 6 has been available for pre-order on Steam for a while. However, yesterday, Capcom updated the game’s page, revealing that this new fighting game will be using the Denuvo anti-tamper tech. Continue reading Capcom adds Denuvo to Street Fighter 6 three days before release
Open-world action RPG Honor of Kings: World will support NVIDIA DLSS 3 & Ray Tracing
NVIDIA has revealed that the upcoming open-world action RPG, Honor of Kings: World, will support DLSS 3 and Ray Tracing effects on PC. In addition, the green team has also shared a new gameplay trailer that you can find below. Continue reading Open-world action RPG Honor of Kings: World will support NVIDIA DLSS 3 & Ray Tracing
Ratchet & Clank: Rift Apart is coming to PC on July 26th, will support NVIDIA DLSS 3, AMD FSR 2.0 and Intel XeSS
Sony has just announced that Ratchet & Clank: Rift Apart will be officially coming to PC on July 26th. In order to celebrate this announcement, the publisher has also shared a new trailer that highlights some of its PC features. Continue reading Ratchet & Clank: Rift Apart is coming to PC on July 26th, will support NVIDIA DLSS 3, AMD FSR 2.0 and Intel XeSS
STALKER 2: Heart of Chornobyl Dev Builds Leaked Online
It appears that two dev builds of STALKER 2: Heart of Chornobyl have been leaked online. According to the logs, each of these dev builds is around 190GB in size, and they are most likely playable. Continue reading STALKER 2: Heart of Chornobyl Dev Builds Leaked Online
Silent Hill: Ascension gets a cinematic story trailer
Konami has released a cinematic story trailer for Silent Hill: Ascension. Silent Hill: Ascension is a Silent Hill spin-off that is developed by Genvid Technologies, Bad Robot Games, Behaviour Interactive, and DJ2 Entertainment. Continue reading Silent Hill: Ascension gets a cinematic story trailer
The Lord of the Rings: Gollum – DLSS 2/3 & Ray Tracing Benchmarks
Daedalic Entertainment released last week The Lord of the Rings: Gollum on PC. Powered by Unreal Engine 4 and using DLSS 2/3 and Ray Tracing, it’s time to benchmark these features first and share our results. Continue reading The Lord of the Rings: Gollum – DLSS 2/3 & Ray Tracing Benchmarks
Mass Effect Legendary Edition Community Patch 1.5.1 Released
The Mass Effect Community Patch Team has released a new Community Patch for Mass Effect Legendary Edition. This Community Patch is only for the first ME LE game, and below you can find its complete changelog. Continue reading Mass Effect Legendary Edition Community Patch 1.5.1 Released
PC Requirements for Unreal Engine 5-powered Lords of the Fallen
CI Games has revealed the official PC system requirements for its upcoming Unreal Engine 5-powered Souls-like game, Lords of the Fallen. Continue reading PC Requirements for Unreal Engine 5-powered Lords of the Fallen
Take a look at The Last of Us Part I with DLSS 3 Frame Generation
Modder “PureDark” has shared a new video, showcasing The Last of Us Part I with NVIDIA’s DLSS 3 Frame Generation. The Last of Us Part I is a CPU-heavy game and as we can see, DLSS 3 Frame Generation can significantly improve its overall performance on PC. Continue reading Take a look at The Last of Us Part I with DLSS 3 Frame Generation