Assassin’s Creed Valhalla and Fallout 4 look lovely with an isometric camera

YouTube’s Flurdeh has shared two videos, showcasing Assassin’s Creed Valhalla and Fallout 4 with an isometric camera viewpoint. Flurdeh has used Tilt Shift to turn these games into miniature worlds, and we strongly suggest watching these videos. Continue reading Assassin’s Creed Valhalla and Fallout 4 look lovely with an isometric camera

Halo Reborn is a custom Halo campaign that will cover the entire trilogy with re-imagined missions and better graphics

A team of modders is working on an ambitious project that aims to cover the entire trilogy of the Halo games, called Halo Reborn. Halo Reborn will be using the Halo: The Master Chief Collection Engine, will take advantage of photogrammetry, and here are its first screenshots. Continue reading Halo Reborn is a custom Halo campaign that will cover the entire trilogy with re-imagined missions and better graphics

New Zelda Ocarina of Time Fan Remake in Unreal Engine 5 video shows off Hyrule Field

CryZENx has released a new video (and a new build) from his fan remake of The Legend of Zelda: Ocarina of Time in Unreal Engine 5. This video shows off the Hyrule Field, as well as some of the tweaks and improvements that the artist has implemented in it. Continue reading New Zelda Ocarina of Time Fan Remake in Unreal Engine 5 video shows off Hyrule Field

The Callisto Protocol will most likely support Ray Tracing Shadows & Reflections

It appears that some new details have emerged for the Ray Tracing features that The Callisto Protocol will support. According to two interviews, the game will have ray-traced shadows and ray-traced reflections. Continue reading The Callisto Protocol will most likely support Ray Tracing Shadows & Reflections