Konami takes down the Unreal Engine 4-powered fan remake of Silent Hills P.T.

And another one bites the dust. Last month, GameJolt’s Qimsar released a beta version of his PT remake in Unreal Engine 4, however, Konami got in touch with him and shut down the project. Not that this surprised us but… yeah… we all knew this would happen. Continue reading Konami takes down the Unreal Engine 4-powered fan remake of Silent Hills P.T.

Danger Zone 2, Burnout-inspired racer, is now available on Steam, PC system requirements revealed

Three Fields Entertainment has released Danger Zone 2 on Steam. Danger Zone 2 is  a high speed driving game featuring speed, traffic and crashes that lets players loose onto the Freeways of the USA, the Motorways of the UK and the Autovias of Spain. Continue reading Danger Zone 2, Burnout-inspired racer, is now available on Steam, PC system requirements revealed

Resident Evil 4 HD Project Release 3 available for download, contains 28GB of new high quality textures

Modders ‘Cris’ and ‘Albert’ have released a brand new version of their amazing HD Project mod for Resident Evil 4. Resident Evil 4 HD Project Release 3 features 28GB of new high quality textures and 3D models, as well as corrections to lighting and shadows. Continue reading Resident Evil 4 HD Project Release 3 available for download, contains 28GB of new high quality textures

Aggelos Review: A True 16-bit Throwback

Since the glory days at the pinnacle of 16-bit,  it’s safe to say that for many, the love for this familiar style has not yet withered. With an entire generation riding the nostalgic wave of the 80’s and 90’s, there’s still no shortage of 2D side-scrolling adventures being pumped out, and it can prove to be a challenge digging up the gems hidden among them. With its deeply satisfying combat, beautiful 16 bit art, and a world full of secrets that is satisfying to explore, Aggelos is a modern example of such a gem. Continue reading Aggelos Review: A True 16-bit Throwback

AMD Radeon Adrenalin 18.7.1 is optimized for Earthfall, packs fixes for Hellblade and Fortnite

AMD has released a brand new driver for its graphics cards. According to the release notes, the AMD Radeon Adrenalin 18.7.1 driver is optimized for Earthfall and improves performance by up to 28% on the Radeon RX Vega 56 and by up to 22% faster on the Radeon RX 580. Continue reading AMD Radeon Adrenalin 18.7.1 is optimized for Earthfall, packs fixes for Hellblade and Fortnite

The Bard’s Tale IV releases on September 18th on the PC

inXile Entertainment has announced that The Bard’s Tale IV will be released on September 18th on the PC. The Bard’s Tale IV will feature labyrinths and dungeons chock-full of dangerous traps, puzzles, and challenges, as well as the winding streets of the city of Skara Brae and its outlying environments. Continue reading The Bard’s Tale IV releases on September 18th on the PC

Total War: ROME 2 Ancestral Update is available, features Family Tree and numerous graphical improvements

Creative Assembly has released a new free update for Total War ROME 2. The Ancestral Update introduces the long-awaited Family Tree feature along with numerous tweaks, fixes, and improvements to ROME II’s base game and DLCs. Continue reading Total War: ROME 2 Ancestral Update is available, features Family Tree and numerous graphical improvements

Second major patch for Battalion 1944 released, overhauls graphics, adds new new free progression system

Bulkhead Interactive has released a new major patch for its old-school WW2 shooter, Battalion 1944. Players will feel the force of a fairly hefty ammo drop, opening up a new game mode, a slick new graphics overhaul, and a brand new free progression system called BattleRank, amongst scores of other major updates. Continue reading Second major patch for Battalion 1944 released, overhauls graphics, adds new new free progression system

BloodGDX, Blood port to Java’s libgdx framework with OpenGL support, now supports classic multiplayer

M210 Projects has released a new version of his Blood port to Java’s libgdx framework, BloodGDX. This new version of BloodGDX supports for the first time classic multiplayer, adds new drunk effect, packs AI flee damage sectors and adds compatibility with JRE9 and JRE10. Continue reading BloodGDX, Blood port to Java’s libgdx framework with OpenGL support, now supports classic multiplayer