The Elder Scrolls Oblivion feature

The Elder Scrolls IV: Oblivion with over 200 mods and Reshade Ray Tracing

Digital Dreams has shared a new video in which they showcase The Elder Scrolls IV: Oblivion with over 200 mods and Reshade Ray Tracing. Oblivion came out in 2006 and this video will give you an idea of what a heavily modded version of it looks like.

The Elder Scrolls IV: Oblivion was a graphical powerhouse when it came out. At that time, most of us believed that games could not look better than that. Oh, how naive we were. Fast forward to 2020 and its unmodded version looks dated as F.

Again, keep in mind that this is a 2006 game. So yeah, don’t expect it to look as impressive as Skyrim modded. Nevertheless, it looks cool (especially for those that still play it). Not only that, but Digital Dreams have shared the list of mods they used in order to capture this gameplay footage (Bevilex Modlist from here).

This video also shows how impressive this unofficial port of Oblivion’s Imperial City in Unreal Engine 5 actually is.

Speaking of Oblivion, modder ‘VKVII’ released two new HD Texture Packs for it. The first one improves the textures of all Cathedrals, while the second one covers all Castles. You can download these new packs from here and here. These packs are also compatible with the previous HD Texture Packs that VKVII released earlier this month. And, as we’ve already stated, these new packs are most likely incompatible with this AI-enhanced HD Texture Pack we shared back in August 2020.

From what we know, Bethesda does not plan to release any remaster/remake of Oblivion. Thus, this is the best way to replay this TES game.

Enjoy!

[4K] Oblivion Remastered | Ultra Modded 200+Mods | Raytracing Beyond all limits preset

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email