Star Citizen – Hangar Module Showcased

Squadron 42
Cloud Imperium has released the Hangar Module for its upcoming space game, Star Citizen. The Hangar Module is a standalone release that reveals where players will store their ships and collected items. Currently, there are three types of hangars. The size of your hangar is determined by the largest ship in players’ collection, and players will be able to upgrade it while playing the game.
Access to the Hangar requires a package that includes game access and YouTube’s member ’88Crusnik88′ has captured some footage from it.
For running this Hangar Module, PC gamers will at least need Windows 7 or 8 64-bit, a Dual Core CPU Intel: Core2 Duo 2.4Ghz or an AMD: Phenom X2, 8GB of RAM, an NVidia Geforce 460GTX or an AMD Radeon HD5850 and DirectX 11.
PCGamesHardware‘s Thilo Bayer has also sent us a video for Star Citizen’s Hangar Module, running on a Titan card and at a 3.840 x 2.160 resolution.
Star Citizen is planned for a 2015 release.

Star Citizen in 3.840 x 2.160 running on GTX Titan and Intel six-core

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email