Rainbow Six Siege – New Trailer Focuses On Input Driven Cover, Lean and Navigation

Ubisoft has released a new trailer for Rainbow Six Siege, in which Community Developer Chase Straight tells us more about the game’s input driven cover, lean, and navigation mechanics. Rainbow Six Siege will not feature a pre-determined covering system (like pretty much all the latest third-person shooters), and won’t force gamers into watching unskippable cut-scenes. In addition, the game will let players lean whenever they want to. Rainbow Six Siege is on the right track, so hopefully Ubisoft will deliver this time around. Enjoy!

Tom Clancy's Rainbow Six Siege Official – Input Driven Cover & Lean – Pre-Alpha Behind the Wall [NA]

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email