New WRC 8 trailer focuses on the game’s Career mode

Bigben and Kylotonn Games have released a video to showcase the completely redesigned Career Mode for WRC 8, the official video game of the FIA World Rally Championship. As the press release reads, the development team wanted to offer content that meets fans’ expectations in a deep and varied game mode.

The new Career Mode in WRC 8 mimics the real world and allows players to become a driver for a WRC team for the first time. Players must progress from season to season to compete in the WRC category and ultimately become world champion. By following several teams in different rallies, the developers managed to capture the key aspects of a successful season.

Players must excel in three major areas that have been included in the game:

  • Planning the calendar to decide which events to do in between rallies: training, manufacturer challenges, rest, classic events, etc.
  • Managing a whole crew comprising six different and interconnected job roles. Players must consider each of their unique characteristics and use them strategically in each rally.
  • Upgrading the crew through R&D and a skill tree, which evolves depending on player choices. Every decision has an impact on progression and on the morale of the crew (performance, reliability, etc.).

The statistics available at the end of each rally also help players to refine their strategy, compare themselves to competitors and adjust their set-ups as necessary to climb the rankings, upgrade their car and recruit the right people for their team.

WRC 8 will feature new off-road physics for all surfaces, a completely redesigned Career Mode, extreme and dynamic weather conditions, 52 teams, 14 countries, over 100 special stages, weekly challenges and an eSports mode.

Enjoy!

WRC 8 | Career Mode Overview [ESRB]

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email